The latest news and updates from companies in the WLTH portfolio.
After years and years of being asked, we've finally launched a Discord for our community that will sit alongside our social media channels, Facebook groups and the website. This will be a place that we can easily chat about games, post about Aussie pre-order drops and bargain in real time, and just generally vibe together. You can join the Press Start discord HERE. OTHER WAYS TO SUPPORT US We're giving anyone that subscribes to the Press Start membership a special role in the Discord as well as a special chat with direct access to myself and the team, and we're still working on other benefits including ad removal, exclusive giveaways and more, but any support is hugely appreciated on our new independent journey. USE THESE LINKS WHEN SHOPPING We've posted bargains since the site first existed, and will continue to do so, but you can support us just by using these links when shopping at the below retailers: * Amazon * JB Hi-Fi * Big W * Target FOLLOW US ON SOCIAL MEDIA The easiest way to support the site is just by following us on the below channels, and if you like what you see, share and tag your friends as every little bit helps: * Instagram * YouTube * Facebook * X (Twitter) * Threads * Bluesky JOIN OUR FACEBOOK GROUPS We may receive a commission when you purchase products through links on our site, at no extra cost to you.

After years and years of being asked, we've finally launched a Discord for our community that will sit alongside our social media channels, Facebook groups and the website. This will be a place that we can easily chat about games, post about Aussie pre-order drops and bargain in real time, and just generally vibe together. You can join the Press Start discord HERE. OTHER WAYS TO SUPPORT US We're giving anyone that subscribes to the Press Start membership a special role in the Discord as well as a special chat with direct access to myself and the team, and we're still working on other benefits including ad removal, exclusive giveaways and more, but any support is hugely appreciated on our new independent journey. USE THESE LINKS WHEN SHOPPING We've posted bargains since the site first existed, and will continue to do so, but you can support us just by using these links when shopping at the below retailers: * Amazon * JB Hi-Fi * Big W * Target FOLLOW US ON SOCIAL MEDIA The easiest way to support the site is just by following us on the below channels, and if you like what you see, share and tag your friends as every little bit helps: * Instagram * YouTube * Facebook * X (Twitter) * Threads * Bluesky JOIN OUR FACEBOOK GROUPS We may receive a commission when you purchase products through links on our site, at no extra cost to you.

This is kind of a follow-up to my recent question about community. I took the responses to heart, and I've gone back to my local Unitarian Universalist, where I am showing up and pitching in and generally trying to become a part of the community. It's not working, though. Or it's not working quickly enough. I see those people for two hours a week and the rest of the time I still feel lonely and isolated. I've realized that the last time I felt like my "I have friends" well was full was when I had a Skype group chat in the fandom I was in five years ago. We've since dispersed, and I'd like to find something like that again, but I'm having a heck of a time finding a Discord server that meets the criteria above. Either it's all 13-year-olds, or nobody has spoken on it in weeks, or it's a bunch of transphobes (oh, I should have said above that the community should be inclusive). It's kind of a long shot, but I thought I'd ask y'all if you have any leads. (It would be cool if MeFi had a Discord server! But I have seen no evidence of this.)
( September 3, 2026, 00:28 GMT | Official Statement) -- MLex Summary: Brazil's Attorney General's Office said Discord will present a new proposal aimed at protecting children and adolescent users of the platform. The office disclosed in a statement that a conciliation hearing was held Wednesday as part of a public civil action brought by the government against the tech company after an investigation into alleged failures to safeguard minors' rights. Under the agreement, Discord has up to 10 business days to present a plan demonstrating compliance with the country's child online safety law, ECA Digital.Press release follows (in Portuguese):... Prepare for tomorrow's regulatory change, today MLex identifies risk to business wherever it emerges, with specialist reporters across the globe providing exclusive news and deep-dive analysis on the proposals, probes, enforcement actions and rulings that matter to your organization and clients, now and in the longer term. Know what others in the room don't, with features including: * Daily newsletters for Antitrust, M&A, Trade, Data Privacy & Security, Technology, AI and more * Custom alerts on specific filters including geographies, industries, topics and companies to suit your practice needs * Predictive analysis from expert journalists across North America, the UK and Europe, Latin America and Asia-Pacific * Curated case files bringing together news, analysis and source documents in a single timeline Experience MLex today with a 14-day free trial.

Discord experience a possible outage with users reporting issues regarding the application and voice calls. (Shutterstock) Discord experienced a possible outage Wednesday, with thousands of users reporting issues, according to Downdetector.com. More than 6,000 users had reported problems with the platform as of 4:37 p.m. PT, according to Downdetector, which tracks outages by collecting status reports from multiple sources. Most users reporting issues say they're experiencing problems with the application and voice calls. Discord's status checker says, "We've identified an issue with our endpoint selection service and are applying a mitigation now. We are seeing recovery to endpoint selection now." -- Connect with Anthony W. Haddad on social media. Got a tip? Send an email.

Finding time to game with your friends can be difficult, especially if you manage work, school, and day-to-day errands. But when you do get the chance to sit down and play a few rounds of "Call of Duty" or any other party-based game on Steam, Discord has made it rather simple to chat with your fellow gamers. Still, even though Steam Chat is integrated directly through the popular Steam online store, gamers seem to choose Discord as their main way to communicate while playing. Discord allows users to create groups to chat about their favorite topics, including video games. It offers the ability to customize text, voice, and video channels so users can chat with one another while playing games together. Users must have a Discord account to use the platform. Steam Chat works similarly but only allows chat rooms for text and audio conversations. Users can make several chat rooms and invite their Steam friends to join, but only through Steam on a web browser or the Steam client. Steam's restrictions are one of the reasons Discord has become a preferred app among gamers. Discord is ultimately easier to access and it includes more features. Online forums contain threads discussing both platforms, including why some people end up ditching Discord too.

UKIE has partnered with Discord and GameFlex to launch the Go To Market Academy, a business program to support UK-based indie studios. The Academy aims to provide early-stage developers with the tools to build go-to-market strategies and sustainable communities. The program consists of six online modules covering diagnostics and insights, marketing strategy and campaign execution, using Discord for community engagement, and studio branding. Industry guest speakers will also participate. Open to 10 to 12 studios, the program begins with an in-person session at EGX at MCM Comic Con in London next month. Online sessions will follow throughout November and early December. Sessions will conclude with another in-person event, where participating studios will present their go-to-market plans developed through "a shared case study over the course of the programme." Interested studios can apply here, with applications closing on September 30, 2026. "Go-to-market planning is where a lot of promising games fall down, not because studios lack good ideas, but because they haven't had the time or support to build the audience and community that gives those ideas a chance to flourish," said UKIE CEO Nick Poole. "The Go To Market Academy gives indie studios the space to work through that properly, with direct input from Discord on a platform that's become central to how games communities actually form and grow." Discord director of public policy EMEA Mauro Sanna added: "The UK's indie games scene is full of talent and opportunity, and we're delighted to partner with UKIE to help it thrive. We're excited to help this group of UK developers learn how to make the most of Discord to connect with our highly engaged gaming audience, build communities and grow their games."
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Although GTA VI: An Extended Look premiered only 3 days ago, most fans had already been exposed to several details about GTA VI, courtesy of an online individual known only by the name "CyberLeek". Sometime in August, CyberLeek gained access to a developmental build of GTA VI and began posting details about the game across multiple social media platforms. Upping the ante on the CyberLeek investigation CyberLeek has not shown any activity since GTA VI: An Extended Look's premiere. However, Take-Two is not relenting in its efforts to discern CyberLeek's identity. As reported previously, Take-Two served subpoenas to both Microsoft and Discord, and followed up with subpoena requests for YouTube and X. Ryan Rigney, Discord's marketing director, had stated previously that Discord had not been served with the subpoena yet, but if it arrived, it would "evaluate the validity and scope before responding". According to TorrentFreak's report, Take-Two has filed a new court filing requesting that a second subpoena be sent to Discord. However, the details of this subpoena are private, unlike the previous subpoena, in which Take-Two requested information from Discord about specific usernames and servers. According to Take-Two's filing to seal the subpoena: "Public disclosure of this information could compromise Take-Two's ongoing investigation and even tip off the alleged infringers as to the nature and progress of Take-Two's investigation and information Take-Two has gathered about the infringement, creating a substantial risk that the infringers will delete, destroy, or otherwise conceal evidence of their infringing activities, and/or take further steps to evade identification." A narrowing search for the leaker Take-Two has also withdrawn its subpoena request for YouTube. It had previously been investigating 3 individuals in connection with the leaked videos. Take-Two's legal representative stated, "Take-Two's investigation into the individual(s) responsible for posting infringing content on YouTube, and elsewhere online, has been (and is) evolving rapidly as new information becomes available." "Take-Two has been working to provide the Court with the additional information requested, but as this very dynamic situation has progressed, Take-Two has determined it no longer needs the particular information requested. Thus, Take-Two respectfully withdraws its subpoena request." GTA 6 leaks are being painted as one reason Take-Two's stock took a massive hit this Monday, but analysts are mixed on the effects. Total pre-orders rose 572% compared to the prior 30-day average after GTA's extended look dropped on Netflix earlier last week, leading many to conclude that hype for what is shaping up to be the biggest title this year continues unabated.

Capitalizing on "DExit" drama, Iowa and other states are working to raise their profiles as desirable litigation venues for companies questioning whether Delaware is still the default corporate domicile. Iowa's business court becomes a stand-alone entity on Sept. 1 with two full-time judges. Sen. Mike Bousselot (R) made his state's ambitions clear in floor remarks before a final vote in May approving the tribunal's creation (S.F. 639). Iowa has business-friendly tax codes and modernized corporate laws, "and we also know that many companies are seeking to exit Delaware and looking for new places of incorporation," the lawmaker said. ...
From styles and weapons to fruits and abilities, there's a ton of movesets to explore and combine in Legacy Piece. Luckily, you can find detailed overviews of all of them in one place and more. Check out the Legacy Piece Trello, Wiki and Discord links below. Legacy Piece Trello, Wiki and Discord Links Here are a bunch of useful community and info HUB links for Legacy Piece: * Legacy Piece Trello Board * Legacy Piece Wiki Page * Legacy Piece Discord Server * Legacy Piece Game Page * Legacy Piece Roblox Group Like any Roblox Piece RPG, this game's Trello and Wiki have everything neatly packed in categories for easy browsing. You can find info on: * Basic mechanics * Tier lists * All abilities * All weapons * All styles * All fruits * All items and materials * All accessories, auras and cosmetics * All enemies and NPCs * All quests * All races, clans and traits * A full crafting overview All of these but especially the abilities, weapons and styles are useful when cross-referencing with a tier list so that you have a better idea of the rankings. I would open up a tier list you're interested in and then check the higher tiers alongside their respective moves to see what suits your playstyle the best. That said note that in Piece RPGs the tier list is also kind of a progression guide so lower tiers are the best if you're starting out. There's even more so feel free to browse around. Also, I would highly recommend jumping into Discord for the official server of Legacy Piece. It's a massive info HUB of the latest announcements, updates, patch notes and sneak peeks. Plus, you get to engage with the developers as well as the community.

Open any public signal channel and scroll back a month. You will find entries. Lots of entries, with confident language and clean formatting. What you will struggle to find is the other half of each trade: where it actually closed, whether the stop got moved, and what the month added up to. That is not usually fraud. It is mostly logistics. Publishing signals by hand is a job, and like every manual job it gets done well when things are going well and quietly skipped when they are not. Nobody feels like typing "closed for a loss" at eleven at night. So the record ends up incomplete, and an incomplete record always flatters the person keeping it. This post is about fixing that properly: what a signal message should actually contain, how the free-tier and premium-tier model really works, the technical requirements that people discover only after their terminal freezes, and how to automate the whole thing so the record is complete whether you feel like it or not. The three ways manual publishing fails Latency. Your entry fills, you switch to Telegram, you type the pair, direction, entry, stop and target, you check it, you send. Ninety seconds have passed on a good day. On a fast instrument that is a different price, and the gap between your fill and your subscriber's fill becomes the thing you get blamed for. Selection bias. This is the serious one. When publishing is manual, it is also optional, and optional means the trades that get posted skew toward the ones you are happy to post. Nobody decides to hide losses. It just turns out that the winner gets posted in real time and the loser gets posted later, or summarised, or not at all. Over months this builds a public record that does not match your account, and you will not even be able to tell how far apart they drifted. No updates. The entry gets published and then the trade lives on without its audience. You move the stop to break-even and nobody knows. You take a partial and nobody knows. The trade closes and the original message still sits there saying "target 1.2850", forever, like a monument to a moment that ended two days ago. What a signal message should actually contain If you are going to publish, publish something a stranger could act on and audit. That means four blocks: * The instruction: instrument, direction, entry, stop loss, take profit. Non-negotiable, and the stop is what separates a signal from a hunch. A "signal" with no stop is not a trade, it is an opinion. * The context: a line on why. Even one clause. It lets your audience learn instead of just copying, and it is the difference between a channel that builds traders and a channel that builds dependents. * The updates: when the stop moves, the audience needs to know, and they need to know on the original message, not in a new post twenty messages down that nobody will scroll to find. * The close: where it ended and what it did. Especially when it lost. A channel that publishes its losers in real time is making a claim about itself that no amount of marketing can fake. That last point is the whole game. Anyone can publish entries. Publishing the complete lifecycle, automatically, in public, is a commitment to being auditable, and it is the only version of a signal channel that survives contact with a sceptical audience in 2026. The free tier and premium tier model, explained honestly If you monetise a channel, the standard structure is two channels: a free one that demonstrates the process and a paid one that gets the signals live. The mechanism that makes it work is a delay on the free tier. Why a delay rather than simply publishing less to the free channel: the free tier still needs to be genuinely useful, or it does not convert anyone. A free subscriber who sees the complete record, including the losses, just later, gets a real basis to judge you. They can see the entries, watch how the trades were managed and check the closes. What they cannot do is act on the entry at the same price you did, which is exactly the thing the paid tier is selling. Two practical notes on choosing the delay. Too short and there is no reason to upgrade. Too long and the free channel becomes a history lesson nobody follows, which kills the funnel that justified having it. The right value depends entirely on your average holding time: a channel of scalps needs a very different delay from a swing channel where trades run for days. Set it against how long your trades actually live, not against a round number. The technical requirements nobody thinks about until it breaks This is the part that separates a tool that works from a script that ruins your week. Sending must not block the terminal. Network calls are slow and sometimes they hang. If publishing happens synchronously on the same thread that manages your trades, then a slow response from a messaging API stalls your terminal, and it stalls it at exactly the busiest moment, because busy moments are when both the trades and the messages happen. Publishing has to be asynchronous. This is not a nice-to-have, it is the difference between a broadcasting tool and a liability attached to your live account. Failures must retry. Networks drop packets. APIs return errors. Without automatic retry, the message you thought went out simply did not, and you find out when a subscriber asks why they missed a trade. Rate limits must be respected. Messaging platforms throttle senders. Publish a burst across several channels without honouring the limits and you get throttled or blocked, usually right when a volatile session is generating the most messages. These three requirements sound like plumbing because they are plumbing. They are also the reason "I will just write a script" turns into a project. The tool DoIt Signal Publisher Pro, for MT5 and MT4, is what I built for this, and it maps onto everything above: * Up to 6 channels in a single operation: three Telegram chats and three Discord webhooks, published together. This is what makes the tiered model practical, because your premium and free channels are the same trade going to different destinations with different timing. * Tiered distribution built in: premium subscribers receive the signal immediately, free-tier channels receive it after a delay you configure. * Automatic message editing: when the stop loss or take profit changes, the original message is edited. The post your audience is looking at stays true instead of becoming a monument. * Closure confirmations: the trade's ending gets published, with the result attached, in the format your audience can audit. * Daily and weekly reports: the summary that turns a stream of messages into a track record. * Chart screenshots attached, so the context travels with the instruction. * Inline buttons for channel engagement. * Asynchronous sending with automatic retry and rate-limit compliance, without freezing the terminal. The plumbing section above, solved. * A TEST function that verifies all six channels at once, so you find out your webhook is wrong during setup rather than during a live trade. Setup is documented in the first input parameter, step by step, and takes about five minutes. There is also a full user guide if you want to read the whole thing before installing anything. Try it before you pay for it There is a free 48-hour trial, self-service. My suggestion for how to spend it: set up both a premium and a free channel, run the TEST function to confirm all six destinations, then take one real trade and watch the entire lifecycle publish itself. Move the stop and watch the original message update. Close it and watch the confirmation land. Forty-eight hours is enough to see the mechanism work end to end, which is the only thing you actually need to evaluate. If you already know you want it, PRO is $129 once on the MT5 and MT4 listings, with rental at $45 per month, $90 for three months or $119 for a year if you would rather not commit. Both listings have a free demo as well. The honest limits * This publishes trades. It does not create them. It broadcasts what your account already did. If the underlying trading is not good, the tool will simply document that faithfully, which is either the most useful or the most uncomfortable thing it does. * Automation removes the excuse, not the responsibility. Once the losses publish themselves, you are running an auditable channel. That is the point, and it is also a commitment you should make deliberately rather than discover. * Messaging platforms have their own rules and limits, and they change them. Rate-limit compliance and retry handle the normal cases, not a platform deciding to restrict your account. * How you present signals to a paying audience may carry regulatory obligations depending on where you and your subscribers are. That is your call to make with proper advice, and it is worth thinking about before the first payment lands rather than after. Want to see the whole lifecycle publish itself before you decide anything? Set up a real channel and run it for 48 hours, free. Start the free Signal Publisher trial. The close The reason to automate publishing is not that it saves you ninety seconds per trade, although it does. It is that automation removes the one degree of freedom that quietly corrupts every manual track record: the choice, made in the moment, about whether this particular trade is one you feel like posting. Take that choice away from yourself and what you publish becomes evidence instead of marketing. In a market this full of screenshots, that is a genuinely scarce position to occupy. I publish breakdowns like this every week. Real numbers, including the ugly ones. Join the newsletter.

Take-Two Interactive has subpoenaed Microsoft, Discord, and X regarding the ongoing Grand Theft Auto 6 leaks. As Kotaku and IGN report, Rockstar Games' parent company is asking the companies to provide "any records related to various online accounts involved in posting and sharing leaks." This includes user data as well as linked OneDrive and Xbox accounts. As written in a subpoena filed with the Southern District of New York last Thursday (August 20), Take-Two is looking "to obtain the identity of an alleged infringer or infringers, and that such information will only be used for the purpose of protecting Take Two's rights." "The copyrighted material includes but is not limited to audiovisual content, artwork, images, dialogue, or other creative elements." The petition also cites a GitHub repository, owned by Microsoft, where leaked content was posted. Take-Two has requested that "all internal Microsoft business records and investigative records associated with Microsoft's internal investigation of the 'CyberLeek' persona sufficient to identify the user(s), person(s) and/or entity/ies associated with that persona." As for Discord, Take-Two has requested "all identifying information associated with all user accounts that are/were members communicating with the Discord server(s) listed below during the time period from June 1, 2026 to present; and for those accounts, provide any associated device/telemetry records where one or more of the tool/file artefacts below were present on the system." This includes "the account ID, registration email, registration and last-login IP addresses, phone number, linked connections (Google/Xbox/etc.), any associated device identifiers (MachineGuild/MSA), and content related to Grand Theft Auto ('GTA'), Rockstar, or CyberLeek from their OneDrive account." Microsoft and Discord must produce all related documents by September 4, 2026. One of the subpoenas also includes a copy of a take-down request issued to Discord (via Mashable), which reads: "The reported post contains unauthorised, leaked gameplay footage from the unreleased game Grand Theft Auto 6. This material reproduces our Client's copyrighted, unreleased game assets and was published and distributed without any authorisation from the copyright holder. The content is presented as genuine leaked Grand Theft Auto 6 gameplay from Take-Two Interactive Software, Inc., and its distribution constitutes unauthorised reproduction and public disclosure of our Client's copyrighted work." Discord stated on Friday that it will "review and comply with valid subpoenas" when received. Xbox chief technology officer Scott Van Vliet said on social media that the company is "working closely with Take-Two and Rockstar Games to support efforts to protect creative works and intellectual property." Last week, a hacker group began posting daily leaks of apparent GTA 6 details and footage. The group, known as "CyberLeek," has threatened to release new videos daily. This comes ahead of Rockstar's extended look at the game, which will premiere on Netflix this Friday, August 28. Take-Two CEO Strauss Zelnick previously told GamesIndustry.biz this partnership is merely "one of the hors d'oeuvres" of its marketing campaign for the game, which launches on November 19.
