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CISA is one of around 100 organizations approved to use Anthropic's Mythos model, which is far better than human penetration testers at detecting and exploiting software bugs. The United States Cybersecurity and Infrastructure Security Agency (CISA) is now using artificial intelligence (AI) developer Anthropic's Mythos platform to "audit government software" -- a seeming rebuke of the Pentagon, which classified the company as a "national security risk" in February and attempted to institute controls on its use by government agencies. CISA's Attack Surface Evaluation team has been employing the model to audit source code and identify flaws that could be exploited by cybercriminals or nation-state actors, Reuters first reported last week. The initiative is apparently part of a pilot program to evaluate whether AI can accelerate software security reviews across government systems. According to the Reuters report, Mythos successfully identified multiple vulnerabilities during testing, although specifics on the number of vulnerabilities, severity, or affected software were not disclosed. What to Know About Claude Mythos The Claude Mythos platform is an extremely advanced large language model (LLM) that hasn't been released to the general public due to concerns that its software engineering capabilities could be too dangerous. The software has already been used to identify thousands of zero-day vulnerabilities in every major operating system and web browser, including decades-old bugs. As the AI can spot even the most subtle bugs, it has the capability to self-correct any coding mistakes, giving it clear commercial applications. The main risk is that in the wrong hands, it could also autonomously execute exploits at scale and speed that far exceed any human capabilities. "Software code review and analysis are nothing new. Realistically, most issues found are not exploitable without very specific conditions being met (i.e., the vulnerable function needs to actually be invoked and exposed to the attacker in order to be abused)," explained Chris Traynor, penetration tester at Black Hills Information Security (BHIS) and instructor at Antisyphon. Traynor told The National Interest via email that he believes that AI vulnerability scanning will likely find many new and novel issues that were simply too complex to identify with legacy tools before. "But added complexity can cause limitations in exploitability," Traynor said. "AI scanning will likely produce a lot of unactionable output very quickly that will need to be reviewed by experts to find the real risks." AI Is Far Better Than Humans at Finding Bugs -- for Better and Worse Software bugs are virtually inevitable and incredibly common in development. Complex systems require thousands of lines of code, and anything from minor typos to miscommunications to logical missteps can lead to bugs. This introduces unpredictable variables. Code also doesn't exist in a bubble, nor is it created in one. Changes in operating systems, web browsers, and third-party services can break functioning software, often without warning. More worrisome is that such software bugs serve as the foundation for almost all exploits in cybersecurity. A bug has the potential to create unintended weaknesses, such as how a program handles data or permissions. Many software vulnerabilities can go unnoticed, often hidden for years. The danger is that AI can find those quickly. It is an extremely useful, but essentially neutral, tool: a developer or "white hat" penetration tester can use AI to help patch faulty code, or a "black hat" hacker can use it for nefarious purposes. "AI finding vulnerabilities in federal code at scale is interesting, but the harder question is what happens after the finding. A vulnerability that exists in a library no one calls, behind a network segment no one reaches, is not the same problem as one sitting in a critical authentication path," said Seemant Sehgal, founder and CEO of cybersecurity provider BreachLock. "Without validating exploitability and reachability, every finding lands with the same weight, and that creates its own kind of risk," Sehgal told The National Interest. "The real test of this program is whether the output helps prioritize action or just expands the backlog." The US Government Has a Mercurial Approach to AI The federal government is already using AI extensively, deploying more than 3,600 distinct AI programs across its agencies. But the Trump administration is less clear about how it believes AI should be used in security matters. "The federal government can't seem to decide what it thinks about AI in general, or Mythos in particular," Bronwen Aker, AI research and strategy analyst at BHIS, told The National Interest. "One week Anthropic is a supply-chain risk, the next week CISA is handing Mythos the keys to scan federal code for vulnerabilities." The intra-government squabbles over Anthropic are by now a matter of public record. In February, the Pentagon called for Anthropic to be banned across the entirety of the federal government. Four months later, in June, the Department of Commerce instituted an export ban on two powerful Anthropic models, Fable and Mythos, leading Anthropic to shut both of them down. Earlier this month, the Department of Commerce lifted the export ban, and Fable has been made available to the general public once more. Mythos had been strictly limited to just around 100 vetted US organizations focused on critical infrastructure and cybersecurity. That seems to include CISA, which is employing the platform in the software audit. "That inconsistency would be bad enough to start with, but because it's not clear what Mythos is actually scanning, it's much, much worse," Aker told The National Interest in an email. It remains unclear if it is government-written code or software built by third-party contractors and vendors. "In-house bugs are one problem," warned Aker. "Vendor bugs running across federal systems are a supply chain problem, and the public has a right to know which one this is." AI-Generated Code Is Part of the Security Problem Part of the problem is that at the same time AI scans for vulnerabilities in legacy code, it also generates new code on the other end -- code with many of the same flaws in it as human-generated code. In other words, using AI to patch bugs is only solving half the problem. Jacob Krell, senior director for secure AI solutions and cybersecurity at security provider Suzu Labs, observed that CISA pointing Mythos at government codebases should be seen as a smart move, but perhaps only the opening move in what could be a long game. "I've seen federal systems running code that hasn't had a serious security review in a decade, and a model like Mythos can cover that volume in hours instead of months," Krell told The National Interest. "Every federal agency and contractor also has developers writing code with AI assistants, and those tools produce insecure output more often than secure output. Authorization flaws, hardcoded credentials, missing input validation, all shipping by default because the models optimize for 'does it run' and skip 'is it safe.'" The danger is that when combined, the result is akin to a treadmill that isn't so easy to get off of. In this case, Mythos finds legacy bugs, teams patch them, but then AI coding tools introduce fresh vulnerabilities even as they fix the old ones. That puts everything from power grids to water systems, which may be privately run, still squarely in the crosshairs of hackers. Krell suggested that CISA can't simply harden federal code and call it done. "If the agency has a scanning tool this capable, the operators running critical infrastructure need access to it too, because those are the systems that actually keep the lights on," he said. "I'd want CISA to pair this initiative with secure-generation standards for AI coding tools in federal development, and extend scanning access to critical infrastructure operators. We are draining the pool while the hose is still running." About the Author: Peter Suciu Peter Suciu has contributed to dozens of newspapers, magazines and websites over a 30-year career in journalism. He regularly writes about military hardware, firearms history, cybersecurity, politics, and international affairs. Peter is also a contributing writer for Forbes and Clearance Jobs. He is based in Michigan. You can follow him on Twitter:@PeterSuciu. You can email the author: [email protected].

A few days ago, it was reported that Samsung could win a contract to manufacture high-performance AI chips for Anthropic. A new report now claims that Samsung Foundry has secured the contract to make chips for Anthropic, the AI firm behind the popular Claude AI system. According to Newsworks Korea, Samsung Electronics has secured a major contract to fabricate proprietary AI accelerator chips for Anthropic. The chip will be fabricated using Samsung Foundry's cutting-edge 2 nm process node and packaged with the company's advanced packaging technology. It is unclear whether the chip will be manufactured at Samsung's plant in South Korea or its facility in Taylor, Texas. It is worth noting that Samsung Electronics invested in Anthropic's $65 billion Series H funding round. Anthropic is a US-based AI firm founded in 2021 by ex-OpenAI researchers, and it competes directly with OpenAI. Anthropic is significantly more valuable than OpenAI. Samsung Foundry's reported Anthropic contract comes just a few months after it secured chip orders from Tesla and Groq. This could help the company return to profitability next quarter. Samsung is also reportedly in talks with Google and Meta to manufacture AI chips, or components for their AI chips. Due to the ongoing AI boom, TSMC, a much larger contract chip manufacturer than Samsung, is facing significant production backlogs. As a result, it is charging high prices to make chips and is reportedly prioritizing orders from major brands such as Apple, AMD, MediaTek, and Nvidia. This could allow Samsung Foundry to attract more customers. Samsung Electronics is currently the only company that offers chip fabrication, chip packaging, and memory chips under one roof.

Claude Design is Anthropic's prompt-based design workspace, and more than one million people used it in its first week. It turns plain English into editable slides, interactive prototypes, mockups, and one-page assets, then exports them to PDF, PPTX, Canva, standalone HTML, or straight into Claude Code. It launched on April 17, 2026, lives at claude.ai/design, and on launch day Figma's stock fell about 7%, according to Gizmodo. Claude Design got a major overhaul on June 17, 2026 that changed how it works and what it costs you in usage. It now imports your real design system, round-trips with Claude Code through a /design-sync command, lets you drag and resize elements directly on the canvas, and draws from your shared Claude usage pool instead of a small separate allowance. You also now pick which Claude model does the work. This guide covers what Claude Design is, how to access it on Mac, Windows, and Linux, what each plan costs, what you can build with it, and how it stacks up against Figma and Canva. The Key Takeaways * Claude Design is in beta on Pro, Max, Team, and Enterprise plans and included with your subscription. There is no free tier, and Enterprise has it off by default. * The June 17, 2026 update added design system imports, a two-way /design-sync round trip with Claude Code, direct canvas editing, and brand lockdown controls for admins. * Claude Design now shares usage limits with chat, Claude Code, and Claude Cowork. The separate design allowance that users burned through in minutes is gone. * It is browser only on Mac, Windows, and Linux. There is no native Claude Design app, and any third-party ".dmg" or ".exe" download claiming to be one is not from Anthropic. * You now pick the model inside Claude Design, choosing between Fable 5, Opus 4.8, Sonnet 5, and Haiku 4.5, alongside an Effort setting. The "powered by Opus 4.7" line from the April launch post is out of date. What is Claude Design? Claude Design is a prompt-based design surface built by Anthropic Labs, the team inside Anthropic that ships experimental products. You describe what you want in plain English, and Claude generates a working design on a side-by-side canvas. You refine it through chat, inline comments, direct manipulation, and layout controls that adjust spacing, color, typography, and alignment. The product is documented in Anthropic's launch announcement. It launched on April 17, 2026, three days after Anthropic CPO Mike Krieger stepped off Figma's board, a resignation TechCrunch dated to April 14. It arrived as a research preview and moved to beta with the June update. At launch it ran on one fixed model, Claude Opus 4.7, which Anthropic then called its most capable vision model. That is no longer how it works. Claude Design now ships a model picker, and you choose the model yourself. Claude Design accepts a wide range of inputs. You can drop in screenshots, photos, DOCX, PPTX, and XLSX files, or point it at a GitHub repository so Claude reads your real components. There is also a web capture tool that grabs elements directly from your own website, so prototypes look like the real product. Anything you build can be shared inside your organization with view-only, comment, or edit permissions. Who is Claude Design for? The tool serves three core audiences. Founders and product managers who need a clickable prototype before they brief a designer. Sales and marketing teams who need a polished pitch deck today, not next week. Engineers who want to sketch an internal admin UI without leaving Claude. Designers themselves are not the primary target, and Claude Design complements tools like Figma and Canva rather than replacing them. What changed in the June 2026 Claude Design update Exactly two months after launch, Anthropic shipped a major Claude Design update on June 17, 2026. The theme was brand consistency and getting designs into production code, and it also fixed the tool's most complained-about flaw. The full changelog is in Anthropic's June 17 announcement. Here is what actually matters. Design system imports Claude Design can now pull in one or several design systems from a GitHub repo, design files, or raw uploads. Once a system is in, Claude builds with your real components, checks its own output against your system, and corrects itself before you ever see the result. This is the difference between a mockup that looks vaguely like your product and one that uses your actual buttons, cards, and tokens. The /design-sync round trip with Claude Code The headline feature is two-way traffic with Claude Code. Running /design-sync inside Claude Code pulls your local codebase's design system into Claude Design, so every prototype starts from existing components instead of approximations. A /design command in the Claude Code terminal lets developers create, edit, and sync design projects without leaving their workflow. The trip back is just as short. When a design is ready, it hands off to Claude Code, which picks up where you left off with no screenshot and no rebuild. If you are already living in the terminal, our roundup of the best Claude Code skills covers what else you can bolt onto that workflow. Direct canvas editing Claude Design used to route almost every tweak through the chat pane. The update added rich layout controls that let you drag, resize, and align elements directly on the canvas. You still ask Claude for the big structural changes, but nudging a card two pixels left no longer costs you a prompt. Brand controls for Team and Enterprise Larger organizations get a new admin role that can approve a single standard design system and lock down edits. Every asset Claude produces then conforms to company guidelines, which is what turns Claude Design from a prototyping toy into something a brand team will actually sign off on. Shared usage limits, the token-burn fix This is the change that matters most to your wallet. At launch, Claude Design metered usage from its own small allowance, and it drained fast. PCWorld reviewer Ben Patterson burned 80% of his weekly Claude Design allowance in roughly 25 minutes on the Pro plan, producing three variations of a single webpage prototype. His review was headlined "I tried Claude Design for half an hour. I'm already locked out for a week." Anthropic scrapped that model. Claude Design now shares usage limits with chat, Claude Code, and Claude Cowork, so there is no separate design allowance to track and you draw from one larger pool. Anthropic also says it cut average token consumption per turn while holding output quality, and that error rates dropped sharply. Which model powers Claude Design? This is the question almost every other guide still gets wrong. Anthropic's April launch post said Claude Design ran on Claude Opus 4.7, and that page has never been updated, so write-ups keep repeating it. Open the product today and it is plainly false. Claude Design carries the same model picker as the rest of Claude, and Anthropic's support documentation lists Claude Design among the surfaces where organization model-access settings apply, right next to chat, Cowork, and Claude Code. The model picker: Fable 5, Opus 4.8, Sonnet 5, and Haiku 4.5 Open the Model dropdown in the prompt composer and you get four models. Fable 5 is pitched for your toughest challenges, Opus 4.8 for complex tasks, Sonnet 5 as the efficient everyday pick, and Haiku 4.5 for fast answers. A More models row opens the rest of the catalogue. No single model "powers" Claude Design any more, so the honest answer is that you decide, per project. In practice, Sonnet 5 is enough for most slide decks, one-pagers, and simple mockups, and it is the cheapest way to iterate. Step up to Opus 4.8 or Fable 5 when you are building a dense interactive prototype or working against an imported design system, where the model has to hold a lot of structure in its head at once. Drop to Haiku 4.5 for quick throwaway variations. The Effort control Underneath the model list sits Effort, which defaults to High. Effort trades intelligence against speed and usage, and Anthropic documents the full ladder as Low, Medium, High, Extra high, and Max in its guide to model, effort, and thinking settings. Because design work now draws from your shared pool, turning Effort down on rough drafts is the single easiest way to stretch a subscription further. Admins get a say too. Since July 1, 2026, Enterprise administrators can restrict both which models their users can reach and which effort levels they are allowed to set, which is the same rollout that brought the picker into Claude Design in the first place. Fable 5 and the included-usage window Claude Fable 5 launched on June 9, 2026 and sits above Opus 4.8 as Anthropic's most capable widely released model, with a 1 million token context window and API pricing of $10 per million input tokens and $50 per million output tokens. That capability is not free-flowing. Anthropic includes Fable 5 on paid plans for up to 50% of your weekly usage limit, after which you switch models or buy usage credits, as set out in its Fable 5 redeployment note. That inclusion window is promotional and Anthropic keeps extending it, first to July 7, then July 12, then July 19, 2026. The picker prints the current deadline next to Fable 5, so check the label before you commit a long session to it. Free plans never had access, and standard Enterprise seats are excluded. How to access Claude Design Claude Design is a browser-based product at claude.ai/design. It works identically on Mac, Windows, and Linux because all generation happens on Anthropic's cloud. There is no native Claude Design app for any operating system and no separate desktop installer. Here are the four steps to get in. Optionally, run /design-sync in Claude Code first to import your team's design system, so generations stay on-brand from the very first prompt. Once you are in, you write a prompt in the left chat pane, watch the design build on the right canvas, then fine-tune with the layout controls or by dragging elements directly. Using Claude Design on Mac, Windows, and Linux Because the heavy generation runs on Anthropic's cloud, any Apple silicon Mac, from the original M1 right through the current M5, runs Claude Design identically to a Windows laptop or a Linux desktop. You do not need a discrete GPU, and the Mac mini, MacBook Air, and entry-level MacBook Pro all handle the canvas without lag. The same goes for an average Windows ultrabook. If you build dense interactive prototypes, a larger display helps, because the chat pane and canvas sit side by side. Many Mac users prefer to run Claude Design inside the official Claude Desktop app for macOS, which you can download from claude.com/download. It gives Claude a dedicated window away from your browser tabs. The desktop app is not required, but it is the cleanest setup if you work in Claude all day. What you can build with Claude Design Claude Design starts you from five templates, Prototype, Slides, Document, Wireframe, and Animation, or from a blank prompt if you would rather just describe what you want. Each one is refined through conversation afterwards. Below are five concrete use cases with the kind of prompt that gets the best result on the first try. Two of those templates are easy to overlook. Wireframe deliberately strips the output back to low-fidelity structure, which is what you want when the argument is about layout rather than polish. Animation produces motion, and because Claude Design renders slides as HTML rather than PowerPoint, Anthropic's own presentation tutorial notes that it can animate transitions to carry a story across a deck. 1. Pitch decks and quarterly business reviews You describe the deck including target audience, slide count, and key data points, and Claude builds the full deck in PPTX format. Example prompt: "Build a 12-slide Series A pitch deck for a B2B SaaS analytics startup. Include problem, solution, market size, traction, business model, team, and ask. Use a minimal style with our blue and grey brand colors." The output drops straight into Microsoft PowerPoint, Apple Keynote, or Google Slides. For deeper presentation workflows, see our guide on how to use AI in PowerPoint. 2. Interactive prototypes for new features Product teams use Claude Design to make a feature tangible before they brief engineering. Example prompt: "Design a 5-screen onboarding flow for a fitness tracking app. Include a welcome screen, goal selection, profile setup, permission requests, and a celebration screen. Use a light theme with sans-serif type." Because the canvas renders real HTML, CSS, and JavaScript, every prototype is clickable and scrollable in the browser. You share the link with stakeholders, collect comments inline, then iterate without leaving the chat. 3. Landing page mockups and one-pagers Founders without a designer use Claude Design to draft a marketing site or sales one-pager in minutes. Example prompt: "Create a SaaS landing page for an AI invoice tool aimed at freelancers. Include a hero, three feature blocks, a pricing table, FAQ, and a CTA footer. Match the layout conventions of modern fintech landing pages." Uploading screenshots of pages you admire pulls real reference material into the prompt, which keeps the output anchored to actual conventions instead of generic templates. If you already have a site, the web capture tool grabs elements from it so the mockup matches your live product. 4. Mockups built on your real design system This use case got dramatically stronger in June. Import your design system from a GitHub repo, design files, or raw uploads, and a new dashboard mockup will use your actual buttons, cards, modals, and tokens. Claude validates its output against the system and fixes deviations before showing you anything, so designs become drop-in references for the next sprint rather than throwaways. When you are ready to ship, click Handoff to Claude Code and send the design to a local Claude Code agent or to Claude Code on the web. Claude Code picks up the design without starting over, so nothing gets rebuilt from a screenshot. 5. Data dashboards, infographics, and internal tools Claude Design also handles charts, dashboards, and quick internal tools. For text-heavy infographics that demand pixel-perfect typography, ChatGPT Images 2.0 is currently a stronger pick because it specializes in dense text rendering. For interactive dashboards with editable data, Claude Design is the better fit, because the output is real code rather than a flat image. Claude Design pricing and usage limits Claude Design is not free. It is included at no extra cost with Pro, Max, Team, and Enterprise Claude plans. Since June 17, 2026 it draws from the same shared usage pool as chat, Claude Code, and Claude Cowork, so there is no separate design allowance to monitor. Here is what each plan costs, and our full Claude pricing breakdown goes deeper on API and Bedrock rates. Pro: $20 per month Claude Pro is the cheapest way into Claude Design at $20 per month, or $17 per month billed annually. It is the right plan for individual founders, marketers, and engineers who want to try Claude Design without a team contract. Design work now competes with your chat and Claude Code usage for the same pool, so a heavy prototyping session will eat into what you have left for everything else. Max 5x: $100 per month Claude Max 5x costs $100 per month and gives you 5x the Pro usage. This is the sweet spot for power users running daily Claude Design sessions alongside heavy Claude Code or Claude Cowork work, precisely because all three now share one pool. Max 20x: $200 per month Claude Max 20x costs $200 per month for 20x the Pro usage, plus priority access to Anthropic's newest features and models. This is for designers and agencies treating Claude Design as their primary visual workflow. Team and Enterprise Team Standard is $25 per seat per month ($20 annually) and Team Premium is $125 per seat per month ($100 annually). Those Team plans run from 5 to 150 seats. Enterprise is custom-priced through sales and ships with Claude Design turned off by default, so an admin must enable it in Organization settings. Once you exhaust your plan limits, Pro and Max users can switch on extra usage, sometimes called usage credits, and keep working. That overflow is billed at standard API rates rather than being included, so it is a metered top-up, not a bigger bucket. If you bought your subscription through the mobile app, you have to enable extra usage on the web. Claude Design vs Figma vs Canva vs Fello AI These four tools solve overlapping problems from different starting points. Claude Design generates from a prompt. Figma builds on a vector canvas with components. Canva assembles from templates and stock assets. Fello AI sits one level up, giving you Claude, ChatGPT, Gemini, Grok, and DeepSeek in a single app. Here is how they compare on the metrics that matter. The short verdict. Use Claude Design when you need to go from idea to interactive output fast and you already pay for Claude Pro or higher. Pick Figma for production UI work, design systems, and developer handoff at scale. Use Canva for brand-consistent marketing collateral with stock assets. Choose Fello AI at $9.99 a month when you want several frontier models in one app and you do not need a design canvas at all. Fello AI: a multi-model alternative for $9.99 a month If you do not have a paid Claude plan and you mostly need AI-generated slides, documents, and everyday creation work, Fello AI is a cheaper way in. For $9.99 a month it bundles Claude, ChatGPT, Gemini, Grok, and DeepSeek, and its PowerPoint Skill produces real .pptx files straight from a chat conversation. The app runs natively on Mac, iPhone, and iPad with cross-device sync, and it holds a 4.7-star rating across more than 27,000 reviews. The trade-off is the canvas. Fello AI does not give you a side-by-side visual editor, so it is not a replacement for a real design surface. It is the better choice when you want speed and one-app access to several models, and the weaker choice when you specifically need to push pixels. Plenty of people run both, Claude Design for work that needs a canvas and Fello AI for everything else. How Claude Design fits with Claude Cowork and Claude Code Anthropic now ships three Claude products that talk to each other, namely Claude Design, Claude Code, and Claude Cowork. The intended workflow is straightforward. Claude Design produces the visual artifact, Claude Code implements it, and Claude Cowork runs the long-horizon agent tasks on top, like research, document drafts, and analytics. The June update tightened that loop considerably. All three now share one usage pool, one set of credentials, and one billing relationship, and /design-sync plus Handoff to Claude Code are the explicit bridges between visual work and shipped code. Claude Design also sends work out to Adobe, Base44, Canva, Gamma, Lovable, Miro, Replit, Vercel, and Wix, on top of PDF and PowerPoint export. If you want quick presentation generation outside the design canvas, our guide to converting PDF to PowerPoint with AI covers that workflow. Limits and caveats Claude Design is still in beta, and the constraints below matter before you commit a workflow to it. Enterprise organizations have it disabled by default and need an admin to opt in. Anthropic has never corrected its April launch post, which still claims the tool runs on Opus 4.7, so plenty of secondhand write-ups repeat a model claim the live product flatly contradicts. Whichever model you pick, its vision and reasoning limits apply to your designs as well. And because design work now draws from your shared pool, a long prototyping session directly reduces what you have left for chat and Claude Code. On capability, the honest boundaries hold. For brand-heavy marketing collateral with consistent assets across dozens of pieces, Canva still wins. For complex multi-screen design systems with tight pixel precision, Figma still wins. Claude Design is at its best on the first 80% of a design, and most teams will hand the last 20% to a real designer. Anthropic has also shipped Claude Dreaming, its agent memory feature, which is worth watching if you plan to keep design sessions context-aware across weeks. Conclusion Claude Design spent its first two months as an impressive demo with a punishing usage cap. The June 17 update fixed the cap, taught it your design system, and wired it directly into Claude Code, which is what turns it into something you can actually put in a workflow. If you already pay for Claude Pro, Max, Team, or Enterprise, open claude.ai/design and run one of the example prompts above, and run /design-sync first if you have a codebase worth matching. If you do not have a Claude subscription and you want several frontier models in one native Mac app instead, download Fello AI on the App Store. To compare the underlying models powering all of this, see our best AI models guide. If you are weighing the two big AI visual tools against each other, our head-to-head on Claude Design vs ChatGPT Images 2.0 breaks down which one wins for slides and mockups, and our walkthrough on how to use ChatGPT Images 2.0 to create visuals covers the OpenAI side in practice.

Claude Design is Anthropic's prompt-based design workspace, and more than one million people used it in its first week. It turns plain English into editable slides, interactive prototypes, mockups, and one-page assets, then exports them to PDF, PPTX, Canva, standalone HTML, or straight into Claude Code. It launched on April 17, 2026, lives at claude.ai/design, and on launch day Figma's stock fell about 7%, according to Gizmodo. Claude Design got a major overhaul on June 17, 2026 that changed how it works and what it costs you in usage. It now imports your real design system, round-trips with Claude Code through a /design-sync command, lets you drag and resize elements directly on the canvas, and draws from your shared Claude usage pool instead of a small separate allowance. You also now pick which Claude model does the work. This guide covers what Claude Design is, how to access it on Mac, Windows, and Linux, what each plan costs, what you can build with it, and how it stacks up against Figma and Canva. The Key Takeaways * Claude Design is in beta on Pro, Max, Team, and Enterprise plans and included with your subscription. There is no free tier, and Enterprise has it off by default. * The June 17, 2026 update added design system imports, a two-way /design-sync round trip with Claude Code, direct canvas editing, and brand lockdown controls for admins. * Claude Design now shares usage limits with chat, Claude Code, and Claude Cowork. The separate design allowance that users burned through in minutes is gone. * It is browser only on Mac, Windows, and Linux. There is no native Claude Design app, and any third-party ".dmg" or ".exe" download claiming to be one is not from Anthropic. * You now pick the model inside Claude Design, choosing between Fable 5, Opus 4.8, Sonnet 5et Haiku 4.5, alongside an Effort setting. The "powered by Opus 4.7" line from the April launch post is out of date. What is Claude Design? Claude Design is a prompt-based design surface built by Anthropic Labs, the team inside Anthropic that ships experimental products. You describe what you want in plain English, and Claude generates a working design on a side-by-side canvas. You refine it through chat, inline comments, direct manipulation, and layout controls that adjust spacing, color, typography, and alignment. The product is documented in Anthropic's launch announcement. It launched on April 17, 2026, three days after Anthropic CPO Mike Krieger stepped off Figma's board, a resignation TechCrunch dated to April 14. It arrived as a research preview and moved to beta with the June update. At launch it ran on one fixed model, Claude Opus 4.7, which Anthropic then called its most capable vision model. That is no longer how it works. Claude Design now ships a model picker, and you choose the model yourself. Claude Design accepts a wide range of inputs. You can drop in screenshots, photos, DOCX, PPTXet XLSX files, or point it at a GitHub repository so Claude reads your real components. There is also a web capture tool that grabs elements directly from your own website, so prototypes look like the real product. Anything you build can be shared inside your organization with view-only, comment, or edit permissions. Who is Claude Design for? The tool serves three core audiences. Founders and product managers who need a clickable prototype before they brief a designer. Sales and marketing teams who need a polished pitch deck today, not next week. Engineers who want to sketch an internal admin UI without leaving Claude. Designers themselves are not the primary target, and Claude Design complements tools like Figma and Canva rather than replacing them. What changed in the June 2026 Claude Design update Exactly two months after launch, Anthropic shipped a major Claude Design update on June 17, 2026. The theme was brand consistency and getting designs into production code, and it also fixed the tool's most complained-about flaw. The full changelog is in Anthropic's June 17 announcement. Here is what actually matters. Design system imports Claude Design can now pull in one or several design systems from a GitHub repo, design files, or raw uploads. Once a system is in, Claude builds with your real components, checks its own output against your system, and corrects itself before you ever see the result. This is the difference between a mockup that looks vaguely like your product and one that uses your actual buttons, cards, and tokens. The /design-sync round trip with Claude Code The headline feature is two-way traffic with Claude Code. Running /design-sync inside Claude Code pulls your local codebase's design system into Claude Design, so every prototype starts from existing components instead of approximations. A /design command in the Claude Code terminal lets developers create, edit, and sync design projects without leaving their workflow. The trip back is just as short. When a design is ready, it hands off to Claude Code, which picks up where you left off with no screenshot and no rebuild. If you are already living in the terminal, our roundup of the best Claude Code skills covers what else you can bolt onto that workflow. Direct canvas editing Claude Design used to route almost every tweak through the chat pane. The update added rich layout controls that let you drag, resize, and align elements directly on the canvas. You still ask Claude for the big structural changes, but nudging a card two pixels left no longer costs you a prompt. Brand controls for Team and Enterprise Larger organizations get a new admin role that can approve a single standard design system and lock down edits. Every asset Claude produces then conforms to company guidelines, which is what turns Claude Design from a prototyping toy into something a brand team will actually sign off on. Shared usage limits, the token-burn fix This is the change that matters most to your wallet. At launch, Claude Design metered usage from its own small allowance, and it drained fast. PCWorld reviewer Ben Patterson burned 80% of his weekly Claude Design allowance in roughly 25 minutes on the Pro plan, producing three variations of a single webpage prototype. His review was headlined "I tried Claude Design for half an hour. I'm already locked out for a week." Anthropic scrapped that model. Claude Design now shares usage limits with chat, Claude Code, and Claude Cowork, so there is no separate design allowance to track and you draw from one larger pool. Anthropic also says it cut average token consumption per turn while holding output quality, and that error rates dropped sharply. Which model powers Claude Design? This is the question almost every other guide still gets wrong. Anthropic's April launch post said Claude Design ran on Claude Opus 4.7, and that page has never been updated, so write-ups keep repeating it. Open the product today and it is plainly false. Claude Design carries the same model picker as the rest of Claude, and Anthropic's support documentation lists Claude Design among the surfaces where organization model-access settings apply, right next to chat, Cowork, and Claude Code. The model picker: Fable 5, Opus 4.8, Sonnet 5, and Haiku 4.5 Open the Model dropdown in the prompt composer and you get four models. Fable 5 is pitched for your toughest challenges, Opus 4.8 for complex tasks, Sonnet 5 as the efficient everyday pick, and Haiku 4.5 for fast answers. A More models row opens the rest of the catalogue. No single model "powers" Claude Design any more, so the honest answer is that you decide, per project. In practice, Sonnet 5 is enough for most slide decks, one-pagers, and simple mockups, and it is the cheapest way to iterate. Step up to Opus 4.8 or Fable 5 when you are building a dense interactive prototype or working against an imported design system, where the model has to hold a lot of structure in its head at once. Drop to Haiku 4.5 for quick throwaway variations. The Effort control Underneath the model list sits Effort, which defaults to High. Effort trades intelligence against speed and usage, and Anthropic documents the full ladder as Low, Medium, High, Extra high, and Max in its guide to model, effort, and thinking settings. Because design work now draws from your shared pool, turning Effort down on rough drafts is the single easiest way to stretch a subscription further. Admins get a say too. Since July 1, 2026, Enterprise administrators can restrict both which models their users can reach and which effort levels they are allowed to set, which is the same rollout that brought the picker into Claude Design in the first place. Fable 5 and the included-usage window Claude Fable 5 launched on June 9, 2026 and sits above Opus 4.8 as Anthropic's most capable widely released model, with a 1 million token context window and API pricing of $10 per million input tokens and $50 per million output tokens. That capability is not free-flowing. Anthropic includes Fable 5 on paid plans for up to 50% of your weekly usage limit, after which you switch models or buy usage credits, as set out in its Fable 5 redeployment note. That inclusion window is promotional and Anthropic keeps extending it, first to July 7, then July 12, then July 19, 2026. The picker prints the current deadline next to Fable 5, so check the label before you commit a long session to it. Free plans never had access, and standard Enterprise seats are excluded. How to access Claude Design Claude Design is a browser-based product at claude.ai/design. It works identically on Mac, Windows, and Linux because all generation happens on Anthropic's cloud. There is no native Claude Design app for any operating system and no separate desktop installer. Here are the four steps to get in. Optionally, run /design-sync in Claude Code first to import your team's design system, so generations stay on-brand from the very first prompt. Once you are in, you write a prompt in the left chat pane, watch the design build on the right canvas, then fine-tune with the layout controls or by dragging elements directly. Using Claude Design on Mac, Windows, and Linux Because the heavy generation runs on Anthropic's cloud, any Apple silicon Mac, from the original M1 right through the current M5, runs Claude Design identically to a Windows laptop or a Linux desktop. You do not need a discrete GPU, and the Mac mini, MacBook Air, and entry-level MacBook Pro all handle the canvas without lag. The same goes for an average Windows ultrabook. If you build dense interactive prototypes, a larger display helps, because the chat pane and canvas sit side by side. Many Mac users prefer to run Claude Design inside the official Claude Desktop app for macOS, which you can download from claude.com/download. It gives Claude a dedicated window away from your browser tabs. The desktop app is not required, but it is the cleanest setup if you work in Claude all day. What you can build with Claude Design Claude Design starts you from five templates, Prototype, Slides, Document, Wireframe, and Animation, or from a blank prompt if you would rather just describe what you want. Each one is refined through conversation afterwards. Below are five concrete use cases with the kind of prompt that gets the best result on the first try. Two of those templates are easy to overlook. Wireframe deliberately strips the output back to low-fidelity structure, which is what you want when the argument is about layout rather than polish. Animation produces motion, and because Claude Design renders slides as HTML rather than PowerPoint, Anthropic's own presentation tutorial notes that it can animate transitions to carry a story across a deck. 1. Pitch decks and quarterly business reviews You describe the deck including target audience, slide count, and key data points, and Claude builds the full deck in PPTX format. Example prompt: "Build a 12-slide Series A pitch deck for a B2B SaaS analytics startup. Include problem, solution, market size, traction, business model, team, and ask. Use a minimal style with our blue and grey brand colors." The output drops straight into Microsoft PowerPoint, Apple Keynote, or Google Slides. For deeper presentation workflows, see our guide on how to use AI in PowerPoint. 2. Interactive prototypes for new features Product teams use Claude Design to make a feature tangible before they brief engineering. Example prompt: "Design a 5-screen onboarding flow for a fitness tracking app. Include a welcome screen, goal selection, profile setup, permission requests, and a celebration screen. Use a light theme with sans-serif type." Because the canvas renders real HTML, CSS, and JavaScript, every prototype is clickable and scrollable in the browser. You share the link with stakeholders, collect comments inline, then iterate without leaving the chat. 3. Landing page mockups and one-pagers Founders without a designer use Claude Design to draft a marketing site or sales one-pager in minutes. Example prompt: "Create a SaaS landing page for an AI invoice tool aimed at freelancers. Include a hero, three feature blocks, a pricing table, FAQ, and a CTA footer. Match the layout conventions of modern fintech landing pages." Uploading screenshots of pages you admire pulls real reference material into the prompt, which keeps the output anchored to actual conventions instead of generic templates. If you already have a site, the web capture tool grabs elements from it so the mockup matches your live product. 4. Mockups built on your real design system This use case got dramatically stronger in June. Import your design system from a GitHub repo, design files, or raw uploads, and a new dashboard mockup will use your actual buttons, cards, modals, and tokens. Claude validates its output against the system and fixes deviations before showing you anything, so designs become drop-in references for the next sprint rather than throwaways. When you are ready to ship, click Handoff to Claude Code and send the design to a local Claude Code agent or to Claude Code on the web. Claude Code picks up the design without starting over, so nothing gets rebuilt from a screenshot. 5. Data dashboards, infographics, and internal tools Claude Design also handles charts, dashboards, and quick internal tools. For text-heavy infographics that demand pixel-perfect typography, ChatGPT Images 2.0 is currently a stronger pick because it specializes in dense text rendering. For interactive dashboards with editable data, Claude Design is the better fit, because the output is real code rather than a flat image. Claude Design pricing and usage limits Claude Design is not free. It is included at no extra cost with Pro, Max, Team, and Enterprise Claude plans. Since June 17, 2026 it draws from the same shared usage pool as chat, Claude Code, and Claude Cowork, so there is no separate design allowance to monitor. Here is what each plan costs, and our full Claude pricing breakdown goes deeper on API and Bedrock rates. Pro: $20 per month Claude Pro is the cheapest way into Claude Design at $20 per month, or $17 per month billed annually. It is the right plan for individual founders, marketers, and engineers who want to try Claude Design without a team contract. Design work now competes with your chat and Claude Code usage for the same pool, so a heavy prototyping session will eat into what you have left for everything else. Max 5x: $100 per month Claude Max 5x costs $100 per month and gives you 5x the Pro usage. This is the sweet spot for power users running daily Claude Design sessions alongside heavy Claude Code or Claude Cowork work, precisely because all three now share one pool. Max 20x: $200 per month Claude Max 20x costs $200 per month for 20x the Pro usage, plus priority access to Anthropic's newest features and models. This is for designers and agencies treating Claude Design as their primary visual workflow. Team and Enterprise Team Standard is $25 per seat per month ($20 annually) and Team Premium is $125 per seat per month ($100 annually). Those Team plans run from 5 to 150 seats. Enterprise is custom-priced through sales and ships with Claude Design turned off by default, so an admin must enable it in Organization settings. Once you exhaust your plan limits, Pro and Max users can switch on extra usage, sometimes called usage credits, and keep working. That overflow is billed at standard API rates rather than being included, so it is a metered top-up, not a bigger bucket. If you bought your subscription through the mobile app, you have to enable extra usage on the web. Claude Design vs Figma vs Canva vs Fello AI These four tools solve overlapping problems from different starting points. Claude Design generates from a prompt. Figma builds on a vector canvas with components. Canva assembles from templates and stock assets. Fello AI sits one level up, giving you Claude, ChatGPT, Gemini, Grok, and DeepSeek in a single app. Here is how they compare on the metrics that matter. The short verdict. Use Claude Design when you need to go from idea to interactive output fast and you already pay for Claude Pro or higher. Pick Figma for production UI work, design systems, and developer handoff at scale. Use Canva for brand-consistent marketing collateral with stock assets. Choose Fello AI at $9.99 a month when you want several frontier models in one app and you do not need a design canvas at all. Fello AI: a multi-model alternative for $9.99 a month If you do not have a paid Claude plan and you mostly need AI-generated slides, documents, and everyday creation work, Fello AI is a cheaper way in. For $9.99 a month it bundles Claude, ChatGPT, Gemini, Grok, and DeepSeek, and its PowerPoint Skill produces real .pptx files straight from a chat conversation. The app runs natively on Mac, iPhone, and iPad with cross-device sync, and it holds a 4.7-star rating across more than 27,000 reviews. The trade-off is the canvas. Fello AI does not give you a side-by-side visual editor, so it is not a replacement for a real design surface. It is the better choice when you want speed and one-app access to several models, and the weaker choice when you specifically need to push pixels. Plenty of people run both, Claude Design for work that needs a canvas and Fello AI for everything else. How Claude Design fits with Claude Cowork and Claude Code Anthropic now ships three Claude products that talk to each other, namely Claude Design, Claude Code, and Claude Cowork. The intended workflow is straightforward. Claude Design produces the visual artifact, Claude Code implements it, and Claude Cowork runs the long-horizon agent tasks on top, like research, document drafts, and analytics. The June update tightened that loop considerably. All three now share one usage pool, one set of credentials, and one billing relationship, and /design-sync plus Handoff to Claude Code are the explicit bridges between visual work and shipped code. Claude Design also sends work out to Adobe, Base44, Canva, Gamma, Lovable, Miro, Replit, Vercel, and Wix, on top of PDF and PowerPoint export. If you want quick presentation generation outside the design canvas, our guide to converting PDF to PowerPoint with AI covers that workflow. Limits and caveats Claude Design is still in beta, and the constraints below matter before you commit a workflow to it. Enterprise organizations have it disabled by default and need an admin to opt in. Anthropic has never corrected its April launch post, which still claims the tool runs on Opus 4.7, so plenty of secondhand write-ups repeat a model claim the live product flatly contradicts. Whichever model you pick, its vision and reasoning limits apply to your designs as well. And because design work now draws from your shared pool, a long prototyping session directly reduces what you have left for chat and Claude Code. On capability, the honest boundaries hold. For brand-heavy marketing collateral with consistent assets across dozens of pieces, Canva still wins. For complex multi-screen design systems with tight pixel precision, Figma still wins. Claude Design is at its best on the first 80% of a design, and most teams will hand the last 20% to a real designer. Anthropic has also shipped Claude Dreaming, its agent memory feature, which is worth watching if you plan to keep design sessions context-aware across weeks. Conclusion Claude Design spent its first two months as an impressive demo with a punishing usage cap. The June 17 update fixed the cap, taught it your design system, and wired it directly into Claude Code, which is what turns it into something you can actually put in a workflow. If you already pay for Claude Pro, Max, Team, or Enterprise, open claude.ai/design and run one of the example prompts above, and run /design-sync first if you have a codebase worth matching. If you do not have a Claude subscription and you want several frontier models in one native Mac app instead, download Fello AI on the App Store. To compare the underlying models powering all of this, see our best AI models guide. If you are weighing the two big AI visual tools against each other, our head-to-head on Claude Design vs ChatGPT Images 2.0 breaks down which one wins for slides and mockups, and our walkthrough on how to use ChatGPT Images 2.0 to create visuals covers the OpenAI side in practice.

Kraken has launched a Mastercard debit card in the UK and Europe, allowing users to spend from a wide range of cryptocurrency and cash balances. The crypto exchange said the card can be used for everyday purchases online and in stores wherever Mastercard is accepted. Users can pay from more than 600 supported crypto and cash currency balances. The funds are converted in near real time at the point of purchase. Kraken said the card offers up to 2% cashback, paid weekly in Bitcoin, euros or pounds. It also said there are no transaction or ATM fees. The product is being introduced first in the UK and the European Economic Area (EEA), with other markets expected to follow "soon," according to the company. In the UK, the Kraken Card is issued by Monavate, which is authorised by the Financial Conduct Authority (FCA) to carry out electronic money activities and related payment services. In the EEA, the card is issued by UAB Monavate, which is authorised by the Bank of Lithuania. The launch forms part of Kraken's broader effort to develop a "holistic financial offering". The company is also redesigning its app to include more personalised features and a more intuitive interface. The card launch follows a recent agreement by Kraken parent Payward to acquire Reap Technologies in a $600m deal. Reap Technologies focuses on stablecoin-based card issuing and payments infrastructure. The company has developed a card issuing and cross-border payments platform linking traditional financial systems with digital assets for global business payments. Kamo Asatryan, global head of consumer at Kraken and chief AI and data officer of Payward, said: "People shouldn't have to worry about where their money is sitting before they spend it. Our customers already earn, save, invest, and trade with Kraken. "The Kraken Card adds 'spend' to that list, bringing it all together into one experience that just works." "Kraken rolls out Mastercard crypto debit card in UK and Europe" was originally created and published by Electronic Payments International, a GlobalData owned brand.
xAI's Grok Build coding CLI was uploading entire Git repositories, full commit history and all, to a Google Cloud Storage bucket run by xAI, not just the files a coding task needed. A researcher publishing as cereblab, testing version 0.2.93, captured one of those uploads, cloned the git bundle out of the intercepted request, and pulled back a file the agent had been told in plain terms not

Charles Schwab recently warned investors against putting money in companies making growth promises pushed out far into the future. But successful value investing requires precisely that faith, according to the president and chief investment officer of Tsai Capital, Christopher Tsai. "If you look at SpaceX and say, 'Oh, it's selling at a crazy multiple,' you might be making the classical error that these companies are increasingly investing so much now, depressing earnings now, to create more value later," he told MarketWatch in a Monday interview.
Claude Design is Anthropic's prompt-based design workspace, and more than one million people used it in its first week. It turns plain English into editable slides, interactive prototypes, mockups, and one-page assets, then exports them to PDF, PPTX, Canva, standalone HTML, or straight into Claude Code. It launched on April 17, 2026, lives at claude.ai/design, and on launch day Figma's stock fell about 7%, according to Gizmodo. Claude Design got a major overhaul on June 17, 2026 that changed how it works and what it costs you in usage. It now imports your real design system, round-trips with Claude Code through a /design-sync command, lets you drag and resize elements directly on the canvas, and draws from your shared Claude usage pool instead of a small separate allowance. You also now pick which Claude model does the work. This guide covers what Claude Design is, how to access it on Mac, Windows, and Linux, what each plan costs, what you can build with it, and how it stacks up against Figma and Canva. The Key Takeaways * Claude Design is in beta on Pro, Max, Team, and Enterprise plans and included with your subscription. There is no free tier, and Enterprise has it off by default. * The June 17, 2026 update added design system imports, a two-way /design-sync round trip with Claude Code, direct canvas editing, and brand lockdown controls for admins. * Claude Design now shares usage limits with chat, Claude Code, and Claude Cowork. The separate design allowance that users burned through in minutes is gone. * It is browser only on Mac, Windows, and Linux. There is no native Claude Design app, and any third-party ".dmg" or ".exe" download claiming to be one is not from Anthropic. * You now pick the model inside Claude Design, choosing between Fable 5, Opus 4.8, Sonnet 5a Haiku 4.5, alongside an Effort setting. The "powered by Opus 4.7" line from the April launch post is out of date. What is Claude Design? Claude Design is a prompt-based design surface built by Anthropic Labs, the team inside Anthropic that ships experimental products. You describe what you want in plain English, and Claude generates a working design on a side-by-side canvas. You refine it through chat, inline comments, direct manipulation, and layout controls that adjust spacing, color, typography, and alignment. The product is documented in Anthropic's launch announcement. It launched on April 17, 2026, three days after Anthropic CPO Mike Krieger stepped off Figma's board, a resignation TechCrunch dated to April 14. It arrived as a research preview and moved to beta with the June update. At launch it ran on one fixed model, Claude Opus 4.7, which Anthropic then called its most capable vision model. That is no longer how it works. Claude Design now ships a model picker, and you choose the model yourself. Claude Design accepts a wide range of inputs. You can drop in screenshots, photos, DOCX, PPTXa XLSX files, or point it at a GitHub repository so Claude reads your real components. There is also a web capture tool that grabs elements directly from your own website, so prototypes look like the real product. Anything you build can be shared inside your organization with view-only, comment, or edit permissions. Who is Claude Design for? The tool serves three core audiences. Founders and product managers who need a clickable prototype before they brief a designer. Sales and marketing teams who need a polished pitch deck today, not next week. Engineers who want to sketch an internal admin UI without leaving Claude. Designers themselves are not the primary target, and Claude Design complements tools like Figma and Canva rather than replacing them. What changed in the June 2026 Claude Design update Exactly two months after launch, Anthropic shipped a major Claude Design update on June 17, 2026. The theme was brand consistency and getting designs into production code, and it also fixed the tool's most complained-about flaw. The full changelog is in Anthropic's June 17 announcement. Here is what actually matters. Design system imports Claude Design can now pull in one or several design systems from a GitHub repo, design files, or raw uploads. Once a system is in, Claude builds with your real components, checks its own output against your system, and corrects itself before you ever see the result. This is the difference between a mockup that looks vaguely like your product and one that uses your actual buttons, cards, and tokens. The /design-sync round trip with Claude Code The headline feature is two-way traffic with Claude Code. Running /design-sync inside Claude Code pulls your local codebase's design system into Claude Design, so every prototype starts from existing components instead of approximations. A /design command in the Claude Code terminal lets developers create, edit, and sync design projects without leaving their workflow. The trip back is just as short. When a design is ready, it hands off to Claude Code, which picks up where you left off with no screenshot and no rebuild. If you are already living in the terminal, our roundup of the best Claude Code skills covers what else you can bolt onto that workflow. Direct canvas editing Claude Design used to route almost every tweak through the chat pane. The update added rich layout controls that let you drag, resize, and align elements directly on the canvas. You still ask Claude for the big structural changes, but nudging a card two pixels left no longer costs you a prompt. Brand controls for Team and Enterprise Larger organizations get a new admin role that can approve a single standard design system and lock down edits. Every asset Claude produces then conforms to company guidelines, which is what turns Claude Design from a prototyping toy into something a brand team will actually sign off on. Shared usage limits, the token-burn fix This is the change that matters most to your wallet. At launch, Claude Design metered usage from its own small allowance, and it drained fast. PCWorld reviewer Ben Patterson burned 80% of his weekly Claude Design allowance in roughly 25 minutes on the Pro plan, producing three variations of a single webpage prototype. His review was headlined "I tried Claude Design for half an hour. I'm already locked out for a week." Anthropic scrapped that model. Claude Design now shares usage limits with chat, Claude Code, and Claude Cowork, so there is no separate design allowance to track and you draw from one larger pool. Anthropic also says it cut average token consumption per turn while holding output quality, and that error rates dropped sharply. Which model powers Claude Design? This is the question almost every other guide still gets wrong. Anthropic's April launch post said Claude Design ran on Claude Opus 4.7, and that page has never been updated, so write-ups keep repeating it. Open the product today and it is plainly false. Claude Design carries the same model picker as the rest of Claude, and Anthropic's support documentation lists Claude Design among the surfaces where organization model-access settings apply, right next to chat, Cowork, and Claude Code. The model picker: Fable 5, Opus 4.8, Sonnet 5, and Haiku 4.5 Open the Model dropdown in the prompt composer and you get four models. Fable 5 is pitched for your toughest challenges, Opus 4.8 for complex tasks, Sonnet 5 as the efficient everyday pick, and Haiku 4.5 for fast answers. A More models row opens the rest of the catalogue. No single model "powers" Claude Design any more, so the honest answer is that you decide, per project. In practice, Sonnet 5 is enough for most slide decks, one-pagers, and simple mockups, and it is the cheapest way to iterate. Step up to Opus 4.8 or Fable 5 when you are building a dense interactive prototype or working against an imported design system, where the model has to hold a lot of structure in its head at once. Drop to Haiku 4.5 for quick throwaway variations. The Effort control Underneath the model list sits Effort, which defaults to High. Effort trades intelligence against speed and usage, and Anthropic documents the full ladder as Low, Medium, High, Extra high, and Max in its guide to model, effort, and thinking settings. Because design work now draws from your shared pool, turning Effort down on rough drafts is the single easiest way to stretch a subscription further. Admins get a say too. Since July 1, 2026, Enterprise administrators can restrict both which models their users can reach and which effort levels they are allowed to set, which is the same rollout that brought the picker into Claude Design in the first place. Fable 5 and the included-usage window Claude Fable 5 launched on June 9, 2026 and sits above Opus 4.8 as Anthropic's most capable widely released model, with a 1 million token context window and API pricing of $10 per million input tokens a $50 per million output tokens. That capability is not free-flowing. Anthropic includes Fable 5 on paid plans for up to 50% of your weekly usage limit, after which you switch models or buy usage credits, as set out in its Fable 5 redeployment note. That inclusion window is promotional and Anthropic keeps extending it, first to July 7, then July 12, then July 19, 2026. The picker prints the current deadline next to Fable 5, so check the label before you commit a long session to it. Free plans never had access, and standard Enterprise seats are excluded. How to access Claude Design Claude Design is a browser-based product at claude.ai/design. It works identically on Mac, Windows, and Linux because all generation happens on Anthropic's cloud. There is no native Claude Design app for any operating system and no separate desktop installer. Here are the four steps to get in. Optionally, run /design-sync in Claude Code first to import your team's design system, so generations stay on-brand from the very first prompt. Once you are in, you write a prompt in the left chat pane, watch the design build on the right canvas, then fine-tune with the layout controls or by dragging elements directly. Using Claude Design on Mac, Windows, and Linux Because the heavy generation runs on Anthropic's cloud, any Apple silicon Mac, from the original M1 right through the current M5, runs Claude Design identically to a Windows laptop or a Linux desktop. You do not need a discrete GPU, and the Mac mini, MacBook Air, and entry-level MacBook Pro all handle the canvas without lag. The same goes for an average Windows ultrabook. If you build dense interactive prototypes, a larger display helps, because the chat pane and canvas sit side by side. Many Mac users prefer to run Claude Design inside the official Claude Desktop app for macOS, which you can download from claude.com/download. It gives Claude a dedicated window away from your browser tabs. The desktop app is not required, but it is the cleanest setup if you work in Claude all day. What you can build with Claude Design Claude Design starts you from five templates, Prototype, Slides, Document, Wireframe, and Animation, or from a blank prompt if you would rather just describe what you want. Each one is refined through conversation afterwards. Below are five concrete use cases with the kind of prompt that gets the best result on the first try. Two of those templates are easy to overlook. Wireframe deliberately strips the output back to low-fidelity structure, which is what you want when the argument is about layout rather than polish. Animation produces motion, and because Claude Design renders slides as HTML rather than PowerPoint, Anthropic's own presentation tutorial notes that it can animate transitions to carry a story across a deck. 1. Pitch decks and quarterly business reviews You describe the deck including target audience, slide count, and key data points, and Claude builds the full deck in PPTX format. Example prompt: "Build a 12-slide Series A pitch deck for a B2B SaaS analytics startup. Include problem, solution, market size, traction, business model, team, and ask. Use a minimal style with our blue and grey brand colors." The output drops straight into Microsoft PowerPoint, Apple Keynote, or Google Slides. For deeper presentation workflows, see our guide on how to use AI in PowerPoint. 2. Interactive prototypes for new features Product teams use Claude Design to make a feature tangible before they brief engineering. Example prompt: "Design a 5-screen onboarding flow for a fitness tracking app. Include a welcome screen, goal selection, profile setup, permission requests, and a celebration screen. Use a light theme with sans-serif type." Because the canvas renders real HTML, CSS, and JavaScript, every prototype is clickable and scrollable in the browser. You share the link with stakeholders, collect comments inline, then iterate without leaving the chat. 3. Landing page mockups and one-pagers Founders without a designer use Claude Design to draft a marketing site or sales one-pager in minutes. Example prompt: "Create a SaaS landing page for an AI invoice tool aimed at freelancers. Include a hero, three feature blocks, a pricing table, FAQ, and a CTA footer. Match the layout conventions of modern fintech landing pages." Uploading screenshots of pages you admire pulls real reference material into the prompt, which keeps the output anchored to actual conventions instead of generic templates. If you already have a site, the web capture tool grabs elements from it so the mockup matches your live product. 4. Mockups built on your real design system This use case got dramatically stronger in June. Import your design system from a GitHub repo, design files, or raw uploads, and a new dashboard mockup will use your actual buttons, cards, modals, and tokens. Claude validates its output against the system and fixes deviations before showing you anything, so designs become drop-in references for the next sprint rather than throwaways. When you are ready to ship, click Handoff to Claude Code and send the design to a local Claude Code agent or to Claude Code on the web. Claude Code picks up the design without starting over, so nothing gets rebuilt from a screenshot. 5. Data dashboards, infographics, and internal tools Claude Design also handles charts, dashboards, and quick internal tools. For text-heavy infographics that demand pixel-perfect typography, ChatGPT Images 2.0 is currently a stronger pick because it specializes in dense text rendering. For interactive dashboards with editable data, Claude Design is the better fit, because the output is real code rather than a flat image. Claude Design pricing and usage limits Claude Design is not free. It is included at no extra cost with Pro, Max, Team, and Enterprise Claude plans. Since June 17, 2026 it draws from the same shared usage pool as chat, Claude Code, and Claude Cowork, so there is no separate design allowance to monitor. Here is what each plan costs, and our full Claude pricing breakdown goes deeper on API and Bedrock rates. Pro: $20 per month Claude Pro is the cheapest way into Claude Design at $20 per month, or $17 per month billed annually. It is the right plan for individual founders, marketers, and engineers who want to try Claude Design without a team contract. Design work now competes with your chat and Claude Code usage for the same pool, so a heavy prototyping session will eat into what you have left for everything else. Max 5x: $100 per month Claude Max 5x costs $100 per month and gives you 5x the Pro usage. This is the sweet spot for power users running daily Claude Design sessions alongside heavy Claude Code or Claude Cowork work, precisely because all three now share one pool. Max 20x: $200 per month Claude Max 20x costs $200 per month for 20x the Pro usage, plus priority access to Anthropic's newest features and models. This is for designers and agencies treating Claude Design as their primary visual workflow. Team and Enterprise Team Standard is $25 per seat per month ($20 annually) and Team Premium is $125 per seat per month ($100 annually). Those Team plans run from 5 to 150 seats. Enterprise is custom-priced through sales and ships with Claude Design turned off by default, so an admin must enable it in Organization settings. Once you exhaust your plan limits, Pro and Max users can switch on extra usage, sometimes called usage credits, and keep working. That overflow is billed at standard API rates rather than being included, so it is a metered top-up, not a bigger bucket. If you bought your subscription through the mobile app, you have to enable extra usage on the web. Claude Design vs Figma vs Canva vs Fello AI These four tools solve overlapping problems from different starting points. Claude Design generates from a prompt. Figma builds on a vector canvas with components. Canva assembles from templates and stock assets. Fello AI sits one level up, giving you Claude, ChatGPT, Gemini, Grok, and DeepSeek in a single app. Here is how they compare on the metrics that matter. The short verdict. Use Claude Design when you need to go from idea to interactive output fast and you already pay for Claude Pro or higher. Pick Figma for production UI work, design systems, and developer handoff at scale. Use Canva for brand-consistent marketing collateral with stock assets. Choose Fello AI at $9.99 a month when you want several frontier models in one app and you do not need a design canvas at all. Fello AI: a multi-model alternative for $9.99 a month If you do not have a paid Claude plan and you mostly need AI-generated slides, documents, and everyday creation work, Fello AI is a cheaper way in. For $9.99 a month it bundles Claude, ChatGPT, Gemini, Grok, and DeepSeek, and its PowerPoint Skill produces real .pptx files straight from a chat conversation. The app runs natively on Mac, iPhone, and iPad with cross-device sync, and it holds a 4.7-star rating across more than 27,000 reviews. The trade-off is the canvas. Fello AI does not give you a side-by-side visual editor, so it is not a replacement for a real design surface. It is the better choice when you want speed and one-app access to several models, and the weaker choice when you specifically need to push pixels. Plenty of people run both, Claude Design for work that needs a canvas and Fello AI for everything else. How Claude Design fits with Claude Cowork and Claude Code Anthropic now ships three Claude products that talk to each other, namely Claude Design, Claude Code, and Claude Cowork. The intended workflow is straightforward. Claude Design produces the visual artifact, Claude Code implements it, and Claude Cowork runs the long-horizon agent tasks on top, like research, document drafts, and analytics. The June update tightened that loop considerably. All three now share one usage pool, one set of credentials, and one billing relationship, and /design-sync plus Handoff to Claude Code are the explicit bridges between visual work and shipped code. Claude Design also sends work out to Adobe, Base44, Canva, Gamma, Lovable, Miro, Replit, Vercel, and Wix, on top of PDF and PowerPoint export. If you want quick presentation generation outside the design canvas, our guide to converting PDF to PowerPoint with AI covers that workflow. Limits and caveats Claude Design is still in beta, and the constraints below matter before you commit a workflow to it. Enterprise organizations have it disabled by default and need an admin to opt in. Anthropic has never corrected its April launch post, which still claims the tool runs on Opus 4.7, so plenty of secondhand write-ups repeat a model claim the live product flatly contradicts. Whichever model you pick, its vision and reasoning limits apply to your designs as well. And because design work now draws from your shared pool, a long prototyping session directly reduces what you have left for chat and Claude Code. On capability, the honest boundaries hold. For brand-heavy marketing collateral with consistent assets across dozens of pieces, Canva still wins. For complex multi-screen design systems with tight pixel precision, Figma still wins. Claude Design is at its best on the first 80% of a design, and most teams will hand the last 20% to a real designer. Anthropic has also shipped Claude Dreaming, its agent memory feature, which is worth watching if you plan to keep design sessions context-aware across weeks. Závěr Claude Design spent its first two months as an impressive demo with a punishing usage cap. The June 17 update fixed the cap, taught it your design system, and wired it directly into Claude Code, which is what turns it into something you can actually put in a workflow. If you already pay for Claude Pro, Max, Team, or Enterprise, open claude.ai/design and run one of the example prompts above, and run /design-sync first if you have a codebase worth matching. If you do not have a Claude subscription and you want several frontier models in one native Mac app instead, download Fello AI on the App Store. To compare the underlying models powering all of this, see our best AI models guide. If you are weighing the two big AI visual tools against each other, our head-to-head on Claude Design vs ChatGPT Images 2.0 breaks down which one wins for slides and mockups, and our walkthrough on how to use ChatGPT Images 2.0 to create visuals covers the OpenAI side in practice.

Claude Design is Anthropic's prompt-based design workspace, and more than one million people used it in its first week. It turns plain English into editable slides, interactive prototypes, mockups, and one-page assets, then exports them to PDF, PPTX, Canva, standalone HTML, or straight into Claude Code. It launched on April 17, 2026, lives at claude.ai/design, and on launch day Figma's stock fell about 7%, according to Gizmodo. Claude Design got a major overhaul on June 17, 2026 that changed how it works and what it costs you in usage. It now imports your real design system, round-trips with Claude Code through a /design-sync command, lets you drag and resize elements directly on the canvas, and draws from your shared Claude usage pool instead of a small separate allowance. You also now pick which Claude model does the work. This guide covers what Claude Design is, how to access it on Mac, Windows, and Linux, what each plan costs, what you can build with it, and how it stacks up against Figma and Canva. The Key Takeaways * Claude Design is in beta on Pro, Max, Team, and Enterprise plans and included with your subscription. There is no free tier, and Enterprise has it off by default. * The June 17, 2026 update added design system imports, a two-way /design-sync round trip with Claude Code, direct canvas editing, and brand lockdown controls for admins. * Claude Design now shares usage limits with chat, Claude Code, and Claude Cowork. The separate design allowance that users burned through in minutes is gone. * It is browser only on Mac, Windows, and Linux. There is no native Claude Design app, and any third-party ".dmg" or ".exe" download claiming to be one is not from Anthropic. * You now pick the model inside Claude Design, choosing between Fable 5, Opus 4.8, Sonnet 5, y Haiku 4.5, alongside an Effort setting. The "powered by Opus 4.7" line from the April launch post is out of date. What is Claude Design? Claude Design is a prompt-based design surface built by Anthropic Labs, the team inside Anthropic that ships experimental products. You describe what you want in plain English, and Claude generates a working design on a side-by-side canvas. You refine it through chat, inline comments, direct manipulation, and layout controls that adjust spacing, color, typography, and alignment. The product is documented in Anthropic's launch announcement. It launched on April 17, 2026, three days after Anthropic CPO Mike Krieger stepped off Figma's board, a resignation TechCrunch dated to April 14. It arrived as a research preview and moved to beta with the June update. At launch it ran on one fixed model, Claude Opus 4.7, which Anthropic then called its most capable vision model. That is no longer how it works. Claude Design now ships a model picker, and you choose the model yourself. Claude Design accepts a wide range of inputs. You can drop in screenshots, photos, DOCX, PPTX, y XLSX files, or point it at a GitHub repository so Claude reads your real components. There is also a web capture tool that grabs elements directly from your own website, so prototypes look like the real product. Anything you build can be shared inside your organization with view-only, comment, or edit permissions. Who is Claude Design for? The tool serves three core audiences. Founders and product managers who need a clickable prototype before they brief a designer. Sales and marketing teams who need a polished pitch deck today, not next week. Engineers who want to sketch an internal admin UI without leaving Claude. Designers themselves are not the primary target, and Claude Design complements tools like Figma and Canva rather than replacing them. What changed in the June 2026 Claude Design update Exactly two months after launch, Anthropic shipped a major Claude Design update on June 17, 2026. The theme was brand consistency and getting designs into production code, and it also fixed the tool's most complained-about flaw. The full changelog is in Anthropic's June 17 announcement. Here is what actually matters. Design system imports Claude Design can now pull in one or several design systems from a GitHub repo, design files, or raw uploads. Once a system is in, Claude builds with your real components, checks its own output against your system, and corrects itself before you ever see the result. This is the difference between a mockup that looks vaguely like your product and one that uses your actual buttons, cards, and tokens. The /design-sync round trip with Claude Code The headline feature is two-way traffic with Claude Code. Running /design-sync inside Claude Code pulls your local codebase's design system into Claude Design, so every prototype starts from existing components instead of approximations. A /design command in the Claude Code terminal lets developers create, edit, and sync design projects without leaving their workflow. The trip back is just as short. When a design is ready, it hands off to Claude Code, which picks up where you left off with no screenshot and no rebuild. If you are already living in the terminal, our roundup of the best Claude Code skills covers what else you can bolt onto that workflow. Direct canvas editing Claude Design used to route almost every tweak through the chat pane. The update added rich layout controls that let you drag, resize, and align elements directly on the canvas. You still ask Claude for the big structural changes, but nudging a card two pixels left no longer costs you a prompt. Brand controls for Team and Enterprise Larger organizations get a new admin role that can approve a single standard design system and lock down edits. Every asset Claude produces then conforms to company guidelines, which is what turns Claude Design from a prototyping toy into something a brand team will actually sign off on. Shared usage limits, the token-burn fix This is the change that matters most to your wallet. At launch, Claude Design metered usage from its own small allowance, and it drained fast. PCWorld reviewer Ben Patterson burned 80% of his weekly Claude Design allowance in roughly 25 minutes on the Pro plan, producing three variations of a single webpage prototype. His review was headlined "I tried Claude Design for half an hour. I'm already locked out for a week." Anthropic scrapped that model. Claude Design now shares usage limits with chat, Claude Code, and Claude Cowork, so there is no separate design allowance to track and you draw from one larger pool. Anthropic also says it cut average token consumption per turn while holding output quality, and that error rates dropped sharply. Which model powers Claude Design? This is the question almost every other guide still gets wrong. Anthropic's April launch post said Claude Design ran on Claude Opus 4.7, and that page has never been updated, so write-ups keep repeating it. Open the product today and it is plainly false. Claude Design carries the same model picker as the rest of Claude, and Anthropic's support documentation lists Claude Design among the surfaces where organization model-access settings apply, right next to chat, Cowork, and Claude Code. The model picker: Fable 5, Opus 4.8, Sonnet 5, and Haiku 4.5 Open the Model dropdown in the prompt composer and you get four models. Fable 5 is pitched for your toughest challenges, Opus 4.8 for complex tasks, Sonnet 5 as the efficient everyday pick, and Haiku 4.5 for fast answers. A More models row opens the rest of the catalogue. No single model "powers" Claude Design any more, so the honest answer is that you decide, per project. In practice, Sonnet 5 is enough for most slide decks, one-pagers, and simple mockups, and it is the cheapest way to iterate. Step up to Opus 4.8 or Fable 5 when you are building a dense interactive prototype or working against an imported design system, where the model has to hold a lot of structure in its head at once. Drop to Haiku 4.5 for quick throwaway variations. The Effort control Underneath the model list sits Effort, which defaults to High. Effort trades intelligence against speed and usage, and Anthropic documents the full ladder as Low, Medium, High, Extra high, and Max in its guide to model, effort, and thinking settings. Because design work now draws from your shared pool, turning Effort down on rough drafts is the single easiest way to stretch a subscription further. Admins get a say too. Since July 1, 2026, Enterprise administrators can restrict both which models their users can reach and which effort levels they are allowed to set, which is the same rollout that brought the picker into Claude Design in the first place. Fable 5 and the included-usage window Claude Fable 5 launched on June 9, 2026 and sits above Opus 4.8 as Anthropic's most capable widely released model, with a 1 million token context window and API pricing of $10 per million input tokens y $50 per million output tokens. That capability is not free-flowing. Anthropic includes Fable 5 on paid plans for up to 50% of your weekly usage limit, after which you switch models or buy usage credits, as set out in its Fable 5 redeployment note. That inclusion window is promotional and Anthropic keeps extending it, first to July 7, then July 12, then July 19, 2026. The picker prints the current deadline next to Fable 5, so check the label before you commit a long session to it. Free plans never had access, and standard Enterprise seats are excluded. How to access Claude Design Claude Design is a browser-based product at claude.ai/design. It works identically on Mac, Windows, and Linux because all generation happens on Anthropic's cloud. There is no native Claude Design app for any operating system and no separate desktop installer. Here are the four steps to get in. Optionally, run /design-sync in Claude Code first to import your team's design system, so generations stay on-brand from the very first prompt. Once you are in, you write a prompt in the left chat pane, watch the design build on the right canvas, then fine-tune with the layout controls or by dragging elements directly. Using Claude Design on Mac, Windows, and Linux Because the heavy generation runs on Anthropic's cloud, any Apple silicon Mac, from the original M1 right through the current M5, runs Claude Design identically to a Windows laptop or a Linux desktop. You do not need a discrete GPU, and the Mac mini, MacBook Air, and entry-level MacBook Pro all handle the canvas without lag. The same goes for an average Windows ultrabook. If you build dense interactive prototypes, a larger display helps, because the chat pane and canvas sit side by side. Many Mac users prefer to run Claude Design inside the official Claude Desktop app for macOS, which you can download from claude.com/download. It gives Claude a dedicated window away from your browser tabs. The desktop app is not required, but it is the cleanest setup if you work in Claude all day. What you can build with Claude Design Claude Design starts you from five templates, Prototype, Slides, Document, Wireframe, and Animation, or from a blank prompt if you would rather just describe what you want. Each one is refined through conversation afterwards. Below are five concrete use cases with the kind of prompt that gets the best result on the first try. Two of those templates are easy to overlook. Wireframe deliberately strips the output back to low-fidelity structure, which is what you want when the argument is about layout rather than polish. Animation produces motion, and because Claude Design renders slides as HTML rather than PowerPoint, Anthropic's own presentation tutorial notes that it can animate transitions to carry a story across a deck. 1. Pitch decks and quarterly business reviews You describe the deck including target audience, slide count, and key data points, and Claude builds the full deck in PPTX format. Example prompt: "Build a 12-slide Series A pitch deck for a B2B SaaS analytics startup. Include problem, solution, market size, traction, business model, team, and ask. Use a minimal style with our blue and grey brand colors." The output drops straight into Microsoft PowerPoint, Apple Keynote, or Google Slides. For deeper presentation workflows, see our guide on how to use AI in PowerPoint. 2. Interactive prototypes for new features Product teams use Claude Design to make a feature tangible before they brief engineering. Example prompt: "Design a 5-screen onboarding flow for a fitness tracking app. Include a welcome screen, goal selection, profile setup, permission requests, and a celebration screen. Use a light theme with sans-serif type." Because the canvas renders real HTML, CSS, and JavaScript, every prototype is clickable and scrollable in the browser. You share the link with stakeholders, collect comments inline, then iterate without leaving the chat. 3. Landing page mockups and one-pagers Founders without a designer use Claude Design to draft a marketing site or sales one-pager in minutes. Example prompt: "Create a SaaS landing page for an AI invoice tool aimed at freelancers. Include a hero, three feature blocks, a pricing table, FAQ, and a CTA footer. Match the layout conventions of modern fintech landing pages." Uploading screenshots of pages you admire pulls real reference material into the prompt, which keeps the output anchored to actual conventions instead of generic templates. If you already have a site, the web capture tool grabs elements from it so the mockup matches your live product. 4. Mockups built on your real design system This use case got dramatically stronger in June. Import your design system from a GitHub repo, design files, or raw uploads, and a new dashboard mockup will use your actual buttons, cards, modals, and tokens. Claude validates its output against the system and fixes deviations before showing you anything, so designs become drop-in references for the next sprint rather than throwaways. When you are ready to ship, click Handoff to Claude Code and send the design to a local Claude Code agent or to Claude Code on the web. Claude Code picks up the design without starting over, so nothing gets rebuilt from a screenshot. 5. Data dashboards, infographics, and internal tools Claude Design also handles charts, dashboards, and quick internal tools. For text-heavy infographics that demand pixel-perfect typography, ChatGPT Images 2.0 is currently a stronger pick because it specializes in dense text rendering. For interactive dashboards with editable data, Claude Design is the better fit, because the output is real code rather than a flat image. Claude Design pricing and usage limits Claude Design is not free. It is included at no extra cost with Pro, Max, Team, and Enterprise Claude plans. Since June 17, 2026 it draws from the same shared usage pool as chat, Claude Code, and Claude Cowork, so there is no separate design allowance to monitor. Here is what each plan costs, and our full Claude pricing breakdown goes deeper on API and Bedrock rates. Pro: $20 per month Claude Pro is the cheapest way into Claude Design at $20 per montho $17 per month billed annually. It is the right plan for individual founders, marketers, and engineers who want to try Claude Design without a team contract. Design work now competes with your chat and Claude Code usage for the same pool, so a heavy prototyping session will eat into what you have left for everything else. Max 5x: $100 per month Claude Max 5x costs $100 per month and gives you 5x the Pro usage. This is the sweet spot for power users running daily Claude Design sessions alongside heavy Claude Code or Claude Cowork work, precisely because all three now share one pool. Max 20x: $200 per month Claude Max 20x costs $200 per month for 20x the Pro usage, plus priority access to Anthropic's newest features and models. This is for designers and agencies treating Claude Design as their primary visual workflow. Team and Enterprise Team Standard is $25 per seat per month ($20 annually) and Team Premium is $125 per seat per month ($100 annually). Those Team plans run from 5 to 150 seats. Enterprise is custom-priced through sales and ships with Claude Design turned off by default, so an admin must enable it in Organization settings. Once you exhaust your plan limits, Pro and Max users can switch on extra usage, sometimes called usage credits, and keep working. That overflow is billed at standard API rates rather than being included, so it is a metered top-up, not a bigger bucket. If you bought your subscription through the mobile app, you have to enable extra usage on the web. Claude Design vs Figma vs Canva vs Fello AI These four tools solve overlapping problems from different starting points. Claude Design generates from a prompt. Figma builds on a vector canvas with components. Canva assembles from templates and stock assets. Fello AI sits one level up, giving you Claude, ChatGPT, Gemini, Grok, and DeepSeek in a single app. Here is how they compare on the metrics that matter. The short verdict. Use Claude Design when you need to go from idea to interactive output fast and you already pay for Claude Pro or higher. Pick Figma for production UI work, design systems, and developer handoff at scale. Use Canva for brand-consistent marketing collateral with stock assets. Choose Fello AI at $9.99 a month when you want several frontier models in one app and you do not need a design canvas at all. Fello AI: a multi-model alternative for $9.99 a month If you do not have a paid Claude plan and you mostly need AI-generated slides, documents, and everyday creation work, Fello AI is a cheaper way in. For $9.99 a month it bundles Claude, ChatGPT, Gemini, Grok, and DeepSeek, and its PowerPoint Skill produces real .pptx files straight from a chat conversation. The app runs natively on Mac, iPhone, and iPad with cross-device sync, and it holds a 4.7-star rating across more than 27,000 reviews. The trade-off is the canvas. Fello AI does not give you a side-by-side visual editor, so it is not a replacement for a real design surface. It is the better choice when you want speed and one-app access to several models, and the weaker choice when you specifically need to push pixels. Plenty of people run both, Claude Design for work that needs a canvas and Fello AI for everything else. How Claude Design fits with Claude Cowork and Claude Code Anthropic now ships three Claude products that talk to each other, namely Claude Design, Claude Code, and Claude Cowork. The intended workflow is straightforward. Claude Design produces the visual artifact, Claude Code implements it, and Claude Cowork runs the long-horizon agent tasks on top, like research, document drafts, and analytics. The June update tightened that loop considerably. All three now share one usage pool, one set of credentials, and one billing relationship, and /design-sync plus Handoff to Claude Code are the explicit bridges between visual work and shipped code. Claude Design also sends work out to Adobe, Base44, Canva, Gamma, Lovable, Miro, Replit, Vercel, and Wix, on top of PDF and PowerPoint export. If you want quick presentation generation outside the design canvas, our guide to converting PDF to PowerPoint with AI covers that workflow. Limits and caveats Claude Design is still in beta, and the constraints below matter before you commit a workflow to it. Enterprise organizations have it disabled by default and need an admin to opt in. Anthropic has never corrected its April launch post, which still claims the tool runs on Opus 4.7, so plenty of secondhand write-ups repeat a model claim the live product flatly contradicts. Whichever model you pick, its vision and reasoning limits apply to your designs as well. And because design work now draws from your shared pool, a long prototyping session directly reduces what you have left for chat and Claude Code. On capability, the honest boundaries hold. For brand-heavy marketing collateral with consistent assets across dozens of pieces, Canva still wins. For complex multi-screen design systems with tight pixel precision, Figma still wins. Claude Design is at its best on the first 80% of a design, and most teams will hand the last 20% to a real designer. Anthropic has also shipped Claude Dreaming, its agent memory feature, which is worth watching if you plan to keep design sessions context-aware across weeks. Conclusión Claude Design spent its first two months as an impressive demo with a punishing usage cap. The June 17 update fixed the cap, taught it your design system, and wired it directly into Claude Code, which is what turns it into something you can actually put in a workflow. If you already pay for Claude Pro, Max, Team, or Enterprise, open claude.ai/design and run one of the example prompts above, and run /design-sync first if you have a codebase worth matching. If you do not have a Claude subscription and you want several frontier models in one native Mac app instead, download Fello AI on the App Store. To compare the underlying models powering all of this, see our best AI models guide. If you are weighing the two big AI visual tools against each other, our head-to-head on Claude Design vs ChatGPT Images 2.0 breaks down which one wins for slides and mockups, and our walkthrough on how to use ChatGPT Images 2.0 to create visuals covers the OpenAI side in practice.

Claude Design is Anthropic's prompt-based design workspace, and more than one million people used it in its first week. It turns plain English into editable slides, interactive prototypes, mockups, and one-page assets, then exports them to PDF, PPTX, Canva, standalone HTML, or straight into Claude Code. It launched on April 17, 2026, lives at claude.ai/design, and on launch day Figma's stock fell about 7%, according to Gizmodo. Claude Design got a major overhaul on June 17, 2026 that changed how it works and what it costs you in usage. It now imports your real design system, round-trips with Claude Code through a /design-sync command, lets you drag and resize elements directly on the canvas, and draws from your shared Claude usage pool instead of a small separate allowance. You also now pick which Claude model does the work. This guide covers what Claude Design is, how to access it on Mac, Windows, and Linux, what each plan costs, what you can build with it, and how it stacks up against Figma and Canva. The Key Takeaways * Claude Design is in beta on Pro, Max, Team, and Enterprise plans and included with your subscription. There is no free tier, and Enterprise has it off by default. * The June 17, 2026 update added design system imports, a two-way /design-sync round trip with Claude Code, direct canvas editing, and brand lockdown controls for admins. * Claude Design now shares usage limits with chat, Claude Code, and Claude Cowork. The separate design allowance that users burned through in minutes is gone. * It is browser only on Mac, Windows, and Linux. There is no native Claude Design app, and any third-party ".dmg" or ".exe" download claiming to be one is not from Anthropic. * You now pick the model inside Claude Design, choosing between Fable 5, Opus 4.8, Sonnet 5, and Haiku 4.5, alongside an Effort setting. The "powered by Opus 4.7" line from the April launch post is out of date. What is Claude Design? Claude Design is a prompt-based design surface built by Anthropic Labs, the team inside Anthropic that ships experimental products. You describe what you want in plain English, and Claude generates a working design on a side-by-side canvas. You refine it through chat, inline comments, direct manipulation, and layout controls that adjust spacing, color, typography, and alignment. The product is documented in Anthropic's launch announcement. It launched on April 17, 2026, three days after Anthropic CPO Mike Krieger stepped off Figma's board, a resignation TechCrunch dated to April 14. It arrived as a research preview and moved to beta with the June update. At launch it ran on one fixed model, Claude Opus 4.7, which Anthropic then called its most capable vision model. That is no longer how it works. Claude Design now ships a model picker, and you choose the model yourself. Claude Design accepts a wide range of inputs. You can drop in screenshots, photos, DOCX, PPTX, and XLSX files, or point it at a GitHub repository so Claude reads your real components. There is also a web capture tool that grabs elements directly from your own website, so prototypes look like the real product. Anything you build can be shared inside your organization with view-only, comment, or edit permissions. Who is Claude Design for? The tool serves three core audiences. Founders and product managers who need a clickable prototype before they brief a designer. Sales and marketing teams who need a polished pitch deck today, not next week. Engineers who want to sketch an internal admin UI without leaving Claude. Designers themselves are not the primary target, and Claude Design complements tools like Figma and Canva rather than replacing them. What changed in the June 2026 Claude Design update Exactly two months after launch, Anthropic shipped a major Claude Design update on June 17, 2026. The theme was brand consistency and getting designs into production code, and it also fixed the tool's most complained-about flaw. The full changelog is in Anthropic's June 17 announcement. Here is what actually matters. Design system imports Claude Design can now pull in one or several design systems from a GitHub repo, design files, or raw uploads. Once a system is in, Claude builds with your real components, checks its own output against your system, and corrects itself before you ever see the result. This is the difference between a mockup that looks vaguely like your product and one that uses your actual buttons, cards, and tokens. The /design-sync round trip with Claude Code The headline feature is two-way traffic with Claude Code. Running /design-sync inside Claude Code pulls your local codebase's design system into Claude Design, so every prototype starts from existing components instead of approximations. A /design command in the Claude Code terminal lets developers create, edit, and sync design projects without leaving their workflow. The trip back is just as short. When a design is ready, it hands off to Claude Code, which picks up where you left off with no screenshot and no rebuild. If you are already living in the terminal, our roundup of the best Claude Code skills covers what else you can bolt onto that workflow. Direct canvas editing Claude Design used to route almost every tweak through the chat pane. The update added rich layout controls that let you drag, resize, and align elements directly on the canvas. You still ask Claude for the big structural changes, but nudging a card two pixels left no longer costs you a prompt. Brand controls for Team and Enterprise Larger organizations get a new admin role that can approve a single standard design system and lock down edits. Every asset Claude produces then conforms to company guidelines, which is what turns Claude Design from a prototyping toy into something a brand team will actually sign off on. Shared usage limits, the token-burn fix This is the change that matters most to your wallet. At launch, Claude Design metered usage from its own small allowance, and it drained fast. PCWorld reviewer Ben Patterson burned 80% of his weekly Claude Design allowance in roughly 25 minutes on the Pro plan, producing three variations of a single webpage prototype. His review was headlined "I tried Claude Design for half an hour. I'm already locked out for a week." Anthropic scrapped that model. Claude Design now shares usage limits with chat, Claude Code, and Claude Cowork, so there is no separate design allowance to track and you draw from one larger pool. Anthropic also says it cut average token consumption per turn while holding output quality, and that error rates dropped sharply. Which model powers Claude Design? This is the question almost every other guide still gets wrong. Anthropic's April launch post said Claude Design ran on Claude Opus 4.7, and that page has never been updated, so write-ups keep repeating it. Open the product today and it is plainly false. Claude Design carries the same model picker as the rest of Claude, and Anthropic's support documentation lists Claude Design among the surfaces where organization model-access settings apply, right next to chat, Cowork, and Claude Code. The model picker: Fable 5, Opus 4.8, Sonnet 5, and Haiku 4.5 Open the Model dropdown in the prompt composer and you get four models. Fable 5 is pitched for your toughest challenges, Opus 4.8 for complex tasks, Sonnet 5 as the efficient everyday pick, and Haiku 4.5 for fast answers. A More models row opens the rest of the catalogue. No single model "powers" Claude Design any more, so the honest answer is that you decide, per project. In practice, Sonnet 5 is enough for most slide decks, one-pagers, and simple mockups, and it is the cheapest way to iterate. Step up to Opus 4.8 or Fable 5 when you are building a dense interactive prototype or working against an imported design system, where the model has to hold a lot of structure in its head at once. Drop to Haiku 4.5 for quick throwaway variations. The Effort control Underneath the model list sits Effort, which defaults to High. Effort trades intelligence against speed and usage, and Anthropic documents the full ladder as Low, Medium, High, Extra high, and Max in its guide to model, effort, and thinking settings. Because design work now draws from your shared pool, turning Effort down on rough drafts is the single easiest way to stretch a subscription further. Admins get a say too. Since July 1, 2026, Enterprise administrators can restrict both which models their users can reach and which effort levels they are allowed to set, which is the same rollout that brought the picker into Claude Design in the first place. Fable 5 and the included-usage window Claude Fable 5 launched on June 9, 2026 and sits above Opus 4.8 as Anthropic's most capable widely released model, with a 1 million token context window and API pricing of $10 per million input tokens and $50 per million output tokens. That capability is not free-flowing. Anthropic includes Fable 5 on paid plans for up to 50% of your weekly usage limit, after which you switch models or buy usage credits, as set out in its Fable 5 redeployment note. That inclusion window is promotional and Anthropic keeps extending it, first to July 7, then July 12, then July 19, 2026. The picker prints the current deadline next to Fable 5, so check the label before you commit a long session to it. Free plans never had access, and standard Enterprise seats are excluded. How to access Claude Design Claude Design is a browser-based product at claude.ai/design. It works identically on Mac, Windows, and Linux because all generation happens on Anthropic's cloud. There is no native Claude Design app for any operating system and no separate desktop installer. Here are the four steps to get in. Optionally, run /design-sync in Claude Code first to import your team's design system, so generations stay on-brand from the very first prompt. Once you are in, you write a prompt in the left chat pane, watch the design build on the right canvas, then fine-tune with the layout controls or by dragging elements directly. Using Claude Design on Mac, Windows, and Linux Because the heavy generation runs on Anthropic's cloud, any Apple silicon Mac, from the original M1 right through the current M5, runs Claude Design identically to a Windows laptop or a Linux desktop. You do not need a discrete GPU, and the Mac mini, MacBook Air, and entry-level MacBook Pro all handle the canvas without lag. The same goes for an average Windows ultrabook. If you build dense interactive prototypes, a larger display helps, because the chat pane and canvas sit side by side. Many Mac users prefer to run Claude Design inside the official Claude Desktop app for macOS, which you can download from claude.com/download. It gives Claude a dedicated window away from your browser tabs. The desktop app is not required, but it is the cleanest setup if you work in Claude all day. What you can build with Claude Design Claude Design starts you from five templates, Prototype, Slides, Document, Wireframe, and Animation, or from a blank prompt if you would rather just describe what you want. Each one is refined through conversation afterwards. Below are five concrete use cases with the kind of prompt that gets the best result on the first try. Two of those templates are easy to overlook. Wireframe deliberately strips the output back to low-fidelity structure, which is what you want when the argument is about layout rather than polish. Animation produces motion, and because Claude Design renders slides as HTML rather than PowerPoint, Anthropic's own presentation tutorial notes that it can animate transitions to carry a story across a deck. 1. Pitch decks and quarterly business reviews You describe the deck including target audience, slide count, and key data points, and Claude builds the full deck in PPTX format. Example prompt: "Build a 12-slide Series A pitch deck for a B2B SaaS analytics startup. Include problem, solution, market size, traction, business model, team, and ask. Use a minimal style with our blue and grey brand colors." The output drops straight into Microsoft PowerPoint, Apple Keynote, or Google Slides. For deeper presentation workflows, see our guide on how to use AI in PowerPoint. 2. Interactive prototypes for new features Product teams use Claude Design to make a feature tangible before they brief engineering. Example prompt: "Design a 5-screen onboarding flow for a fitness tracking app. Include a welcome screen, goal selection, profile setup, permission requests, and a celebration screen. Use a light theme with sans-serif type." Because the canvas renders real HTML, CSS, and JavaScript, every prototype is clickable and scrollable in the browser. You share the link with stakeholders, collect comments inline, then iterate without leaving the chat. 3. Landing page mockups and one-pagers Founders without a designer use Claude Design to draft a marketing site or sales one-pager in minutes. Example prompt: "Create a SaaS landing page for an AI invoice tool aimed at freelancers. Include a hero, three feature blocks, a pricing table, FAQ, and a CTA footer. Match the layout conventions of modern fintech landing pages." Uploading screenshots of pages you admire pulls real reference material into the prompt, which keeps the output anchored to actual conventions instead of generic templates. If you already have a site, the web capture tool grabs elements from it so the mockup matches your live product. 4. Mockups built on your real design system This use case got dramatically stronger in June. Import your design system from a GitHub repo, design files, or raw uploads, and a new dashboard mockup will use your actual buttons, cards, modals, and tokens. Claude validates its output against the system and fixes deviations before showing you anything, so designs become drop-in references for the next sprint rather than throwaways. When you are ready to ship, click Handoff to Claude Code and send the design to a local Claude Code agent or to Claude Code on the web. Claude Code picks up the design without starting over, so nothing gets rebuilt from a screenshot. 5. Data dashboards, infographics, and internal tools Claude Design also handles charts, dashboards, and quick internal tools. For text-heavy infographics that demand pixel-perfect typography, ChatGPT Images 2.0 is currently a stronger pick because it specializes in dense text rendering. For interactive dashboards with editable data, Claude Design is the better fit, because the output is real code rather than a flat image. Claude Design pricing and usage limits Claude Design is not free. It is included at no extra cost with Pro, Max, Team, and Enterprise Claude plans. Since June 17, 2026 it draws from the same shared usage pool as chat, Claude Code, and Claude Cowork, so there is no separate design allowance to monitor. Here is what each plan costs, and our full Claude pricing breakdown goes deeper on API and Bedrock rates. Pro: $20 per month Claude Pro is the cheapest way into Claude Design at $20 per month, or $17 per month billed annually. It is the right plan for individual founders, marketers, and engineers who want to try Claude Design without a team contract. Design work now competes with your chat and Claude Code usage for the same pool, so a heavy prototyping session will eat into what you have left for everything else. Max 5x: $100 per month Claude Max 5x costs $100 per month and gives you 5x the Pro usage. This is the sweet spot for power users running daily Claude Design sessions alongside heavy Claude Code or Claude Cowork work, precisely because all three now share one pool. Max 20x: $200 per month Claude Max 20x costs $200 per month for 20x the Pro usage, plus priority access to Anthropic's newest features and models. This is for designers and agencies treating Claude Design as their primary visual workflow. Team and Enterprise Team Standard is $25 per seat per month ($20 annually) and Team Premium is $125 per seat per month ($100 annually). Those Team plans run from 5 to 150 seats. Enterprise is custom-priced through sales and ships with Claude Design turned off by default, so an admin must enable it in Organization settings. Once you exhaust your plan limits, Pro and Max users can switch on extra usage, sometimes called usage credits, and keep working. That overflow is billed at standard API rates rather than being included, so it is a metered top-up, not a bigger bucket. If you bought your subscription through the mobile app, you have to enable extra usage on the web. Claude Design vs Figma vs Canva vs Fello AI These four tools solve overlapping problems from different starting points. Claude Design generates from a prompt. Figma builds on a vector canvas with components. Canva assembles from templates and stock assets. Fello AI sits one level up, giving you Claude, ChatGPT, Gemini, Grok, and DeepSeek in a single app. Here is how they compare on the metrics that matter. The short verdict. Use Claude Design when you need to go from idea to interactive output fast and you already pay for Claude Pro or higher. Pick Figma for production UI work, design systems, and developer handoff at scale. Use Canva for brand-consistent marketing collateral with stock assets. Choose Fello AI at $9.99 a month when you want several frontier models in one app and you do not need a design canvas at all. Fello AI: a multi-model alternative for $9.99 a month If you do not have a paid Claude plan and you mostly need AI-generated slides, documents, and everyday creation work, Fello AI is a cheaper way in. For $9.99 a month it bundles Claude, ChatGPT, Gemini, Grok, and DeepSeek, and its PowerPoint Skill produces real .pptx files straight from a chat conversation. The app runs natively on Mac, iPhone, and iPad with cross-device sync, and it holds a 4.7-star rating across more than 27,000 reviews. The trade-off is the canvas. Fello AI does not give you a side-by-side visual editor, so it is not a replacement for a real design surface. It is the better choice when you want speed and one-app access to several models, and the weaker choice when you specifically need to push pixels. Plenty of people run both, Claude Design for work that needs a canvas and Fello AI for everything else. How Claude Design fits with Claude Cowork and Claude Code Anthropic now ships three Claude products that talk to each other, namely Claude Design, Claude Code, and Claude Cowork. The intended workflow is straightforward. Claude Design produces the visual artifact, Claude Code implements it, and Claude Cowork runs the long-horizon agent tasks on top, like research, document drafts, and analytics. The June update tightened that loop considerably. All three now share one usage pool, one set of credentials, and one billing relationship, and /design-sync plus Handoff to Claude Code are the explicit bridges between visual work and shipped code. Claude Design also sends work out to Adobe, Base44, Canva, Gamma, Lovable, Miro, Replit, Vercel, and Wix, on top of PDF and PowerPoint export. If you want quick presentation generation outside the design canvas, our guide to converting PDF to PowerPoint with AI covers that workflow. Limits and caveats Claude Design is still in beta, and the constraints below matter before you commit a workflow to it. Enterprise organizations have it disabled by default and need an admin to opt in. Anthropic has never corrected its April launch post, which still claims the tool runs on Opus 4.7, so plenty of secondhand write-ups repeat a model claim the live product flatly contradicts. Whichever model you pick, its vision and reasoning limits apply to your designs as well. And because design work now draws from your shared pool, a long prototyping session directly reduces what you have left for chat and Claude Code. On capability, the honest boundaries hold. For brand-heavy marketing collateral with consistent assets across dozens of pieces, Canva still wins. For complex multi-screen design systems with tight pixel precision, Figma still wins. Claude Design is at its best on the first 80% of a design, and most teams will hand the last 20% to a real designer. Anthropic has also shipped Claude Dreaming, its agent memory feature, which is worth watching if you plan to keep design sessions context-aware across weeks. Conclusion Claude Design spent its first two months as an impressive demo with a punishing usage cap. The June 17 update fixed the cap, taught it your design system, and wired it directly into Claude Code, which is what turns it into something you can actually put in a workflow. If you already pay for Claude Pro, Max, Team, or Enterprise, open claude.ai/design and run one of the example prompts above, and run /design-sync first if you have a codebase worth matching. If you do not have a Claude subscription and you want several frontier models in one native Mac app instead, download Fello AI on the App Store. To compare the underlying models powering all of this, see our best AI models guide. If you are weighing the two big AI visual tools against each other, our head-to-head on Claude Design vs ChatGPT Images 2.0 breaks down which one wins for slides and mockups, and our walkthrough on how to use ChatGPT Images 2.0 to create visuals covers the OpenAI side in practice.

Claude Design is Anthropic's prompt-based design workspace, and more than one million people used it in its first week. It turns plain English into editable slides, interactive prototypes, mockups, and one-page assets, then exports them to PDF, PPTX, Canva, standalone HTML, or straight into Claude Code. It launched on April 17, 2026, lives at claude.ai/design, and on launch day Figma's stock fell about 7%, according to Gizmodo. Claude Design got a major overhaul on June 17, 2026 that changed how it works and what it costs you in usage. It now imports your real design system, round-trips with Claude Code through a /design-sync command, lets you drag and resize elements directly on the canvas, and draws from your shared Claude usage pool instead of a small separate allowance. You also now pick which Claude model does the work. This guide covers what Claude Design is, how to access it on Mac, Windows, and Linux, what each plan costs, what you can build with it, and how it stacks up against Figma and Canva. The Key Takeaways * Claude Design is in beta auf Pro, Max, Team, and Enterprise plans and included with your subscription. There is no free tier, and Enterprise has it off by default. * The June 17, 2026 update added design system imports, a two-way /design-sync round trip with Claude Code, direct canvas editing, and brand lockdown controls for admins. * Claude Design now shares usage limits with chat, Claude Code, and Claude Cowork. The separate design allowance that users burned through in minutes is gone. * It is browser only on Mac, Windows, and Linux. There is no native Claude Design app, and any third-party ".dmg" or ".exe" download claiming to be one is not from Anthropic. * You now pick the model inside Claude Design, choosing between Fable 5, Opus 4.8, Sonnet 5und Haiku 4.5, alongside an Effort setting. The "powered by Opus 4.7" line from the April launch post is out of date. What is Claude Design? Claude Design is a prompt-based design surface built by Anthropic Labs, the team inside Anthropic that ships experimental products. You describe what you want in plain English, and Claude generates a working design on a side-by-side canvas. You refine it through chat, inline comments, direct manipulation, and layout controls that adjust spacing, color, typography, and alignment. The product is documented in Anthropic's launch announcement. It launched on April 17, 2026, three days after Anthropic CPO Mike Krieger stepped off Figma's board, a resignation TechCrunch dated to April 14. It arrived as a research preview and moved to beta with the June update. At launch it ran on one fixed model, Claude Opus 4.7, which Anthropic then called its most capable vision model. That is no longer how it works. Claude Design now ships a model picker, and you choose the model yourself. Claude Design accepts a wide range of inputs. You can drop in screenshots, photos, DOCX, PPTXund XLSX files, or point it at a GitHub repository so Claude reads your real components. There is also a web capture tool that grabs elements directly from your own website, so prototypes look like the real product. Anything you build can be shared inside your organization with view-only, comment, or edit permissions. Who is Claude Design for? The tool serves three core audiences. Founders and product managers who need a clickable prototype before they brief a designer. Sales and marketing teams who need a polished pitch deck today, not next week. Engineers who want to sketch an internal admin UI without leaving Claude. Designers themselves are not the primary target, and Claude Design complements tools like Figma and Canva rather than replacing them. What changed in the June 2026 Claude Design update Exactly two months after launch, Anthropic shipped a major Claude Design update on June 17, 2026. The theme was brand consistency and getting designs into production code, and it also fixed the tool's most complained-about flaw. The full changelog is in Anthropic's June 17 announcement. Here is what actually matters. Design system imports Claude Design can now pull in one or several design systems from a GitHub repo, design files, or raw uploads. Once a system is in, Claude builds with your real components, checks its own output against your system, and corrects itself before you ever see the result. This is the difference between a mockup that looks vaguely like your product and one that uses your actual buttons, cards, and tokens. The /design-sync round trip with Claude Code The headline feature is two-way traffic with Claude Code. Running /design-sync inside Claude Code pulls your local codebase's design system into Claude Design, so every prototype starts from existing components instead of approximations. A /design command in the Claude Code terminal lets developers create, edit, and sync design projects without leaving their workflow. The trip back is just as short. When a design is ready, it hands off to Claude Code, which picks up where you left off with no screenshot and no rebuild. If you are already living in the terminal, our roundup of the best Claude Code skills covers what else you can bolt onto that workflow. Direct canvas editing Claude Design used to route almost every tweak through the chat pane. The update added rich layout controls that let you drag, resize, and align elements directly on the canvas. You still ask Claude for the big structural changes, but nudging a card two pixels left no longer costs you a prompt. Brand controls for Team and Enterprise Larger organizations get a new admin role that can approve a single standard design system and lock down edits. Every asset Claude produces then conforms to company guidelines, which is what turns Claude Design from a prototyping toy into something a brand team will actually sign off on. Shared usage limits, the token-burn fix This is the change that matters most to your wallet. At launch, Claude Design metered usage from its own small allowance, and it drained fast. PCWorld reviewer Ben Patterson burned 80% of his weekly Claude Design allowance in roughly 25 minutes on the Pro plan, producing three variations of a single webpage prototype. His review was headlined "I tried Claude Design for half an hour. I'm already locked out for a week." Anthropic scrapped that model. Claude Design now shares usage limits with chat, Claude Code, and Claude Cowork, so there is no separate design allowance to track and you draw from one larger pool. Anthropic also says it cut average token consumption per turn while holding output quality, and that error rates dropped sharply. Which model powers Claude Design? This is the question almost every other guide still gets wrong. Anthropic's April launch post said Claude Design ran on Claude Opus 4.7, and that page has never been updated, so write-ups keep repeating it. Open the product today and it is plainly false. Claude Design carries the same model picker as the rest of Claude, and Anthropic's support documentation lists Claude Design among the surfaces where organization model-access settings apply, right next to chat, Cowork, and Claude Code. The model picker: Fable 5, Opus 4.8, Sonnet 5, and Haiku 4.5 Open the Model dropdown in the prompt composer and you get four models. Fable 5 is pitched for your toughest challenges, Opus 4.8 for complex tasks, Sonnet 5 as the efficient everyday pick, and Haiku 4.5 for fast answers. A More models row opens the rest of the catalogue. No single model "powers" Claude Design any more, so the honest answer is that you decide, per project. In practice, Sonnet 5 is enough for most slide decks, one-pagers, and simple mockups, and it is the cheapest way to iterate. Step up to Opus 4.8 or Fable 5 when you are building a dense interactive prototype or working against an imported design system, where the model has to hold a lot of structure in its head at once. Drop to Haiku 4.5 for quick throwaway variations. The Effort control Underneath the model list sits Effort, which defaults to High. Effort trades intelligence against speed and usage, and Anthropic documents the full ladder as Low, Medium, High, Extra high, and Max in its guide to model, effort, and thinking settings. Because design work now draws from your shared pool, turning Effort down on rough drafts is the single easiest way to stretch a subscription further. Admins get a say too. Since July 1, 2026, Enterprise administrators can restrict both which models their users can reach and which effort levels they are allowed to set, which is the same rollout that brought the picker into Claude Design in the first place. Fable 5 and the included-usage window Claude Fable 5 launched on June 9, 2026 and sits above Opus 4.8 as Anthropic's most capable widely released model, with a 1 million token context window and API pricing of $10 per million input tokens und $50 per million output tokens. That capability is not free-flowing. Anthropic includes Fable 5 on paid plans for up to 50% of your weekly usage limit, after which you switch models or buy usage credits, as set out in its Fable 5 redeployment note. That inclusion window is promotional and Anthropic keeps extending it, first to July 7, then July 12, then July 19, 2026. The picker prints the current deadline next to Fable 5, so check the label before you commit a long session to it. Free plans never had access, and standard Enterprise seats are excluded. How to access Claude Design Claude Design is a browser-based product at claude.ai/design. It works identically on Mac, Windows, and Linux because all generation happens on Anthropic's cloud. There is no native Claude Design app for any operating system and no separate desktop installer. Here are the four steps to get in. Optionally, run /design-sync in Claude Code first to import your team's design system, so generations stay on-brand from the very first prompt. Once you are in, you write a prompt in the left chat pane, watch the design build on the right canvas, then fine-tune with the layout controls or by dragging elements directly. Using Claude Design on Mac, Windows, and Linux Because the heavy generation runs on Anthropic's cloud, any Apple silicon Mac, from the original M1 right through the current M5, runs Claude Design identically to a Windows laptop or a Linux desktop. You do not need a discrete GPU, and the Mac mini, MacBook Air, and entry-level MacBook Pro all handle the canvas without lag. The same goes for an average Windows ultrabook. If you build dense interactive prototypes, a larger display helps, because the chat pane and canvas sit side by side. Many Mac users prefer to run Claude Design inside the official Claude Desktop app for macOS, which you can download from claude.com/download. It gives Claude a dedicated window away from your browser tabs. The desktop app is not required, but it is the cleanest setup if you work in Claude all day. What you can build with Claude Design Claude Design starts you from five templates, Prototype, Slides, Document, Wireframe, and Animation, or from a blank prompt if you would rather just describe what you want. Each one is refined through conversation afterwards. Below are five concrete use cases with the kind of prompt that gets the best result on the first try. Two of those templates are easy to overlook. Wireframe deliberately strips the output back to low-fidelity structure, which is what you want when the argument is about layout rather than polish. Animation produces motion, and because Claude Design renders slides as HTML rather than PowerPoint, Anthropic's own presentation tutorial notes that it can animate transitions to carry a story across a deck. 1. Pitch decks and quarterly business reviews You describe the deck including target audience, slide count, and key data points, and Claude builds the full deck in PPTX format. Example prompt: "Build a 12-slide Series A pitch deck for a B2B SaaS analytics startup. Include problem, solution, market size, traction, business model, team, and ask. Use a minimal style with our blue and grey brand colors." The output drops straight into Microsoft PowerPoint, Apple Keynote, or Google Slides. For deeper presentation workflows, see our guide on how to use AI in PowerPoint. 2. Interactive prototypes for new features Product teams use Claude Design to make a feature tangible before they brief engineering. Example prompt: "Design a 5-screen onboarding flow for a fitness tracking app. Include a welcome screen, goal selection, profile setup, permission requests, and a celebration screen. Use a light theme with sans-serif type." Because the canvas renders real HTML, CSS, and JavaScript, every prototype is clickable and scrollable in the browser. You share the link with stakeholders, collect comments inline, then iterate without leaving the chat. 3. Landing page mockups and one-pagers Founders without a designer use Claude Design to draft a marketing site or sales one-pager in minutes. Example prompt: "Create a SaaS landing page for an AI invoice tool aimed at freelancers. Include a hero, three feature blocks, a pricing table, FAQ, and a CTA footer. Match the layout conventions of modern fintech landing pages." Uploading screenshots of pages you admire pulls real reference material into the prompt, which keeps the output anchored to actual conventions instead of generic templates. If you already have a site, the web capture tool grabs elements from it so the mockup matches your live product. 4. Mockups built on your real design system This use case got dramatically stronger in June. Import your design system from a GitHub repo, design files, or raw uploads, and a new dashboard mockup will use your actual buttons, cards, modals, and tokens. Claude validates its output against the system and fixes deviations before showing you anything, so designs become drop-in references for the next sprint rather than throwaways. When you are ready to ship, click Handoff to Claude Code and send the design to a local Claude Code agent or to Claude Code on the web. Claude Code picks up the design without starting over, so nothing gets rebuilt from a screenshot. 5. Data dashboards, infographics, and internal tools Claude Design also handles charts, dashboards, and quick internal tools. For text-heavy infographics that demand pixel-perfect typography, ChatGPT Images 2.0 is currently a stronger pick because it specializes in dense text rendering. For interactive dashboards with editable data, Claude Design is the better fit, because the output is real code rather than a flat image. Claude Design pricing and usage limits Claude Design is not free. It is included at no extra cost with Pro, Max, Team, and Enterprise Claude plans. Since June 17, 2026 it draws from the same shared usage pool as chat, Claude Code, and Claude Cowork, so there is no separate design allowance to monitor. Here is what each plan costs, and our full Claude pricing breakdown goes deeper on API and Bedrock rates. Pro: $20 per month Claude Pro is the cheapest way into Claude Design at $20 per month, or $17 per month billed annually. It is the right plan for individual founders, marketers, and engineers who want to try Claude Design without a team contract. Design work now competes with your chat and Claude Code usage for the same pool, so a heavy prototyping session will eat into what you have left for everything else. Max 5x: $100 per month Claude Max 5x costs $100 per month and gives you 5x the Pro usage. This is the sweet spot for power users running daily Claude Design sessions alongside heavy Claude Code or Claude Cowork work, precisely because all three now share one pool. Max 20x: $200 per month Claude Max 20x costs $200 per month for 20x the Pro usage, plus priority access to Anthropic's newest features and models. This is for designers and agencies treating Claude Design as their primary visual workflow. Team and Enterprise Team Standard is $25 per seat per month ($20 annually) and Team Premium is $125 per seat per month ($100 annually). Those Team plans run from 5 to 150 seats. Enterprise is custom-priced through sales and ships with Claude Design turned off by default, so an admin must enable it in Organization settings. Once you exhaust your plan limits, Pro and Max users can switch on extra usage, sometimes called usage credits, and keep working. That overflow is billed at standard API rates rather than being included, so it is a metered top-up, not a bigger bucket. If you bought your subscription through the mobile app, you have to enable extra usage on the web. Claude Design vs Figma vs Canva vs Fello AI These four tools solve overlapping problems from different starting points. Claude Design generates from a prompt. Figma builds on a vector canvas with components. Canva assembles from templates and stock assets. Fello AI sits one level up, giving you Claude, ChatGPT, Gemini, Grok, and DeepSeek in a single app. Here is how they compare on the metrics that matter. The short verdict. Use Claude Design when you need to go from idea to interactive output fast and you already pay for Claude Pro or higher. Pick Figma for production UI work, design systems, and developer handoff at scale. Use Canva for brand-consistent marketing collateral with stock assets. Choose Fello AI at $9.99 a month when you want several frontier models in one app and you do not need a design canvas at all. Fello AI: a multi-model alternative for $9.99 a month If you do not have a paid Claude plan and you mostly need AI-generated slides, documents, and everyday creation work, Fello AI is a cheaper way in. For $9.99 a month it bundles Claude, ChatGPT, Gemini, Grok, and DeepSeek, and its PowerPoint Skill produces real .pptx files straight from a chat conversation. The app runs natively on Mac, iPhone, and iPad with cross-device sync, and it holds a 4.7-star rating across more than 27,000 reviews. The trade-off is the canvas. Fello AI does not give you a side-by-side visual editor, so it is not a replacement for a real design surface. It is the better choice when you want speed and one-app access to several models, and the weaker choice when you specifically need to push pixels. Plenty of people run both, Claude Design for work that needs a canvas and Fello AI for everything else. How Claude Design fits with Claude Cowork and Claude Code Anthropic now ships three Claude products that talk to each other, namely Claude Design, Claude Code, and Claude Cowork. The intended workflow is straightforward. Claude Design produces the visual artifact, Claude Code implements it, and Claude Cowork runs the long-horizon agent tasks on top, like research, document drafts, and analytics. The June update tightened that loop considerably. All three now share one usage pool, one set of credentials, and one billing relationship, and /design-sync plus Handoff to Claude Code are the explicit bridges between visual work and shipped code. Claude Design also sends work out to Adobe, Base44, Canva, Gamma, Lovable, Miro, Replit, Vercel, and Wix, on top of PDF and PowerPoint export. If you want quick presentation generation outside the design canvas, our guide to converting PDF to PowerPoint with AI covers that workflow. Limits and caveats Claude Design is still in beta, and the constraints below matter before you commit a workflow to it. Enterprise organizations have it disabled by default and need an admin to opt in. Anthropic has never corrected its April launch post, which still claims the tool runs on Opus 4.7, so plenty of secondhand write-ups repeat a model claim the live product flatly contradicts. Whichever model you pick, its vision and reasoning limits apply to your designs as well. And because design work now draws from your shared pool, a long prototyping session directly reduces what you have left for chat and Claude Code. On capability, the honest boundaries hold. For brand-heavy marketing collateral with consistent assets across dozens of pieces, Canva still wins. For complex multi-screen design systems with tight pixel precision, Figma still wins. Claude Design is at its best on the first 80% of a design, and most teams will hand the last 20% to a real designer. Anthropic has also shipped Claude Dreaming, its agent memory feature, which is worth watching if you plan to keep design sessions context-aware across weeks. Schlussfolgerung Claude Design spent its first two months as an impressive demo with a punishing usage cap. The June 17 update fixed the cap, taught it your design system, and wired it directly into Claude Code, which is what turns it into something you can actually put in a workflow. If you already pay for Claude Pro, Max, Team, or Enterprise, open claude.ai/design and run one of the example prompts above, and run /design-sync first if you have a codebase worth matching. If you do not have a Claude subscription and you want several frontier models in one native Mac app instead, download Fello AI on the App Store. To compare the underlying models powering all of this, see our best AI models guide. If you are weighing the two big AI visual tools against each other, our head-to-head on Claude Design vs ChatGPT Images 2.0 breaks down which one wins for slides and mockups, and our walkthrough on how to use ChatGPT Images 2.0 to create visuals covers the OpenAI side in practice.

Claude Design is Anthropic's prompt-based design workspace, and more than one million people used it in its first week. It turns plain English into editable slides, interactive prototypes, mockups, and one-page assets, then exports them to PDF, PPTX, Canva, standalone HTML, or straight into Claude Code. It launched on April 17, 2026, lives at claude.ai/design, and on launch day Figma's stock fell about 7%, according to Gizmodo. Claude Design got a major overhaul on June 17, 2026 that changed how it works and what it costs you in usage. It now imports your real design system, round-trips with Claude Code through a /design-sync command, lets you drag and resize elements directly on the canvas, and draws from your shared Claude usage pool instead of a small separate allowance. You also now pick which Claude model does the work. This guide covers what Claude Design is, how to access it on Mac, Windows, and Linux, what each plan costs, what you can build with it, and how it stacks up against Figma and Canva. The Key Takeaways * Claude Design is in beta on Pro, Max, Team, and Enterprise plans and included with your subscription. There is no free tier, and Enterprise has it off by default. * The June 17, 2026 update added design system imports, a two-way /design-sync round trip with Claude Code, direct canvas editing, and brand lockdown controls for admins. * Claude Design now shares usage limits with chat, Claude Code, and Claude Cowork. The separate design allowance that users burned through in minutes is gone. * It is browser only on Mac, Windows, and Linux. There is no native Claude Design app, and any third-party ".dmg" or ".exe" download claiming to be one is not from Anthropic. * You now pick the model inside Claude Design, choosing between Fable 5, Opus 4.8, Sonnet 5, and Haiku 4.5, alongside an Effort setting. The "powered by Opus 4.7" line from the April launch post is out of date. What is Claude Design? Claude Design is a prompt-based design surface built by Anthropic Labs, the team inside Anthropic that ships experimental products. You describe what you want in plain English, and Claude generates a working design on a side-by-side canvas. You refine it through chat, inline comments, direct manipulation, and layout controls that adjust spacing, color, typography, and alignment. The product is documented in Anthropic's launch announcement. It launched on April 17, 2026, three days after Anthropic CPO Mike Krieger stepped off Figma's board, a resignation TechCrunch dated to April 14. It arrived as a research preview and moved to beta with the June update. At launch it ran on one fixed model, Claude Opus 4.7, which Anthropic then called its most capable vision model. That is no longer how it works. Claude Design now ships a model picker, and you choose the model yourself. Claude Design accepts a wide range of inputs. You can drop in screenshots, photos, DOCX, PPTX, and XLSX files, or point it at a GitHub repository so Claude reads your real components. There is also a web capture tool that grabs elements directly from your own website, so prototypes look like the real product. Anything you build can be shared inside your organization with view-only, comment, or edit permissions. Who is Claude Design for? The tool serves three core audiences. Founders and product managers who need a clickable prototype before they brief a designer. Sales and marketing teams who need a polished pitch deck today, not next week. Engineers who want to sketch an internal admin UI without leaving Claude. Designers themselves are not the primary target, and Claude Design complements tools like Figma and Canva rather than replacing them. What changed in the June 2026 Claude Design update Exactly two months after launch, Anthropic shipped a major Claude Design update on June 17, 2026. The theme was brand consistency and getting designs into production code, and it also fixed the tool's most complained-about flaw. The full changelog is in Anthropic's June 17 announcement. Here is what actually matters. Design system imports Claude Design can now pull in one or several design systems from a GitHub repo, design files, or raw uploads. Once a system is in, Claude builds with your real components, checks its own output against your system, and corrects itself before you ever see the result. This is the difference between a mockup that looks vaguely like your product and one that uses your actual buttons, cards, and tokens. The /design-sync round trip with Claude Code The headline feature is two-way traffic with Claude Code. Running /design-sync inside Claude Code pulls your local codebase's design system into Claude Design, so every prototype starts from existing components instead of approximations. A /design command in the Claude Code terminal lets developers create, edit, and sync design projects without leaving their workflow. The trip back is just as short. When a design is ready, it hands off to Claude Code, which picks up where you left off with no screenshot and no rebuild. If you are already living in the terminal, our roundup of the best Claude Code skills covers what else you can bolt onto that workflow. Direct canvas editing Claude Design used to route almost every tweak through the chat pane. The update added rich layout controls that let you drag, resize, and align elements directly on the canvas. You still ask Claude for the big structural changes, but nudging a card two pixels left no longer costs you a prompt. Brand controls for Team and Enterprise Larger organizations get a new admin role that can approve a single standard design system and lock down edits. Every asset Claude produces then conforms to company guidelines, which is what turns Claude Design from a prototyping toy into something a brand team will actually sign off on. Shared usage limits, the token-burn fix This is the change that matters most to your wallet. At launch, Claude Design metered usage from its own small allowance, and it drained fast. PCWorld reviewer Ben Patterson burned 80% of his weekly Claude Design allowance in roughly 25 minutes on the Pro plan, producing three variations of a single webpage prototype. His review was headlined "I tried Claude Design for half an hour. I'm already locked out for a week." Anthropic scrapped that model. Claude Design now shares usage limits with chat, Claude Code, and Claude Cowork, so there is no separate design allowance to track and you draw from one larger pool. Anthropic also says it cut average token consumption per turn while holding output quality, and that error rates dropped sharply. Which model powers Claude Design? This is the question almost every other guide still gets wrong. Anthropic's April launch post said Claude Design ran on Claude Opus 4.7, and that page has never been updated, so write-ups keep repeating it. Open the product today and it is plainly false. Claude Design carries the same model picker as the rest of Claude, and Anthropic's support documentation lists Claude Design among the surfaces where organization model-access settings apply, right next to chat, Cowork, and Claude Code. The model picker: Fable 5, Opus 4.8, Sonnet 5, and Haiku 4.5 Open the Model dropdown in the prompt composer and you get four models. Fable 5 is pitched for your toughest challenges, Opus 4.8 for complex tasks, Sonnet 5 as the efficient everyday pick, and Haiku 4.5 for fast answers. A More models row opens the rest of the catalogue. No single model "powers" Claude Design any more, so the honest answer is that you decide, per project. In practice, Sonnet 5 is enough for most slide decks, one-pagers, and simple mockups, and it is the cheapest way to iterate. Step up to Opus 4.8 or Fable 5 when you are building a dense interactive prototype or working against an imported design system, where the model has to hold a lot of structure in its head at once. Drop to Haiku 4.5 for quick throwaway variations. The Effort control Underneath the model list sits Effort, which defaults to High. Effort trades intelligence against speed and usage, and Anthropic documents the full ladder as Low, Medium, High, Extra high, and Max in its guide to model, effort, and thinking settings. Because design work now draws from your shared pool, turning Effort down on rough drafts is the single easiest way to stretch a subscription further. Admins get a say too. Since July 1, 2026, Enterprise administrators can restrict both which models their users can reach and which effort levels they are allowed to set, which is the same rollout that brought the picker into Claude Design in the first place. Fable 5 and the included-usage window Claude Fable 5 launched on June 9, 2026 and sits above Opus 4.8 as Anthropic's most capable widely released model, with a 1 million token context window and API pricing of $10 per million input tokens and $50 per million output tokens. That capability is not free-flowing. Anthropic includes Fable 5 on paid plans for up to 50% of your weekly usage limit, after which you switch models or buy usage credits, as set out in its Fable 5 redeployment note. That inclusion window is promotional and Anthropic keeps extending it, first to July 7, then July 12, then July 19, 2026. The picker prints the current deadline next to Fable 5, so check the label before you commit a long session to it. Free plans never had access, and standard Enterprise seats are excluded. How to access Claude Design Claude Design is a browser-based product at claude.ai/design. It works identically on Mac, Windows, and Linux because all generation happens on Anthropic's cloud. There is no native Claude Design app for any operating system and no separate desktop installer. Here are the four steps to get in. Optionally, run /design-sync in Claude Code first to import your team's design system, so generations stay on-brand from the very first prompt. Once you are in, you write a prompt in the left chat pane, watch the design build on the right canvas, then fine-tune with the layout controls or by dragging elements directly. Using Claude Design on Mac, Windows, and Linux Because the heavy generation runs on Anthropic's cloud, any Apple silicon Mac, from the original M1 right through the current M5, runs Claude Design identically to a Windows laptop or a Linux desktop. You do not need a discrete GPU, and the Mac mini, MacBook Air, and entry-level MacBook Pro all handle the canvas without lag. The same goes for an average Windows ultrabook. If you build dense interactive prototypes, a larger display helps, because the chat pane and canvas sit side by side. Many Mac users prefer to run Claude Design inside the official Claude Desktop app for macOS, which you can download from claude.com/download. It gives Claude a dedicated window away from your browser tabs. The desktop app is not required, but it is the cleanest setup if you work in Claude all day. What you can build with Claude Design Claude Design starts you from five templates, Prototype, Slides, Document, Wireframe, and Animation, or from a blank prompt if you would rather just describe what you want. Each one is refined through conversation afterwards. Below are five concrete use cases with the kind of prompt that gets the best result on the first try. Two of those templates are easy to overlook. Wireframe deliberately strips the output back to low-fidelity structure, which is what you want when the argument is about layout rather than polish. Animation produces motion, and because Claude Design renders slides as HTML rather than PowerPoint, Anthropic's own presentation tutorial notes that it can animate transitions to carry a story across a deck. 1. Pitch decks and quarterly business reviews You describe the deck including target audience, slide count, and key data points, and Claude builds the full deck in PPTX format. Example prompt: "Build a 12-slide Series A pitch deck for a B2B SaaS analytics startup. Include problem, solution, market size, traction, business model, team, and ask. Use a minimal style with our blue and grey brand colors." The output drops straight into Microsoft PowerPoint, Apple Keynote, or Google Slides. For deeper presentation workflows, see our guide on how to use AI in PowerPoint. 2. Interactive prototypes for new features Product teams use Claude Design to make a feature tangible before they brief engineering. Example prompt: "Design a 5-screen onboarding flow for a fitness tracking app. Include a welcome screen, goal selection, profile setup, permission requests, and a celebration screen. Use a light theme with sans-serif type." Because the canvas renders real HTML, CSS, and JavaScript, every prototype is clickable and scrollable in the browser. You share the link with stakeholders, collect comments inline, then iterate without leaving the chat. 3. Landing page mockups and one-pagers Founders without a designer use Claude Design to draft a marketing site or sales one-pager in minutes. Example prompt: "Create a SaaS landing page for an AI invoice tool aimed at freelancers. Include a hero, three feature blocks, a pricing table, FAQ, and a CTA footer. Match the layout conventions of modern fintech landing pages." Uploading screenshots of pages you admire pulls real reference material into the prompt, which keeps the output anchored to actual conventions instead of generic templates. If you already have a site, the web capture tool grabs elements from it so the mockup matches your live product. 4. Mockups built on your real design system This use case got dramatically stronger in June. Import your design system from a GitHub repo, design files, or raw uploads, and a new dashboard mockup will use your actual buttons, cards, modals, and tokens. Claude validates its output against the system and fixes deviations before showing you anything, so designs become drop-in references for the next sprint rather than throwaways. When you are ready to ship, click Handoff to Claude Code and send the design to a local Claude Code agent or to Claude Code on the web. Claude Code picks up the design without starting over, so nothing gets rebuilt from a screenshot. 5. Data dashboards, infographics, and internal tools Claude Design also handles charts, dashboards, and quick internal tools. For text-heavy infographics that demand pixel-perfect typography, ChatGPT Images 2.0 is currently a stronger pick because it specializes in dense text rendering. For interactive dashboards with editable data, Claude Design is the better fit, because the output is real code rather than a flat image. Claude Design pricing and usage limits Claude Design is not free. It is included at no extra cost with Pro, Max, Team, and Enterprise Claude plans. Since June 17, 2026 it draws from the same shared usage pool as chat, Claude Code, and Claude Cowork, so there is no separate design allowance to monitor. Here is what each plan costs, and our full Claude pricing breakdown goes deeper on API and Bedrock rates. Pro: $20 per month Claude Pro is the cheapest way into Claude Design at $20 per month, or $17 per month billed annually. It is the right plan for individual founders, marketers, and engineers who want to try Claude Design without a team contract. Design work now competes with your chat and Claude Code usage for the same pool, so a heavy prototyping session will eat into what you have left for everything else. Max 5x: $100 per month Claude Max 5x costs $100 per month and gives you 5x the Pro usage. This is the sweet spot for power users running daily Claude Design sessions alongside heavy Claude Code or Claude Cowork work, precisely because all three now share one pool. Max 20x: $200 per month Claude Max 20x costs $200 per month for 20x the Pro usage, plus priority access to Anthropic's newest features and models. This is for designers and agencies treating Claude Design as their primary visual workflow. Team and Enterprise Team Standard is $25 per seat per month ($20 annually) and Team Premium is $125 per seat per month ($100 annually). Those Team plans run from 5 to 150 seats. Enterprise is custom-priced through sales and ships with Claude Design turned off by default, so an admin must enable it in Organization settings. Once you exhaust your plan limits, Pro and Max users can switch on extra usage, sometimes called usage credits, and keep working. That overflow is billed at standard API rates rather than being included, so it is a metered top-up, not a bigger bucket. If you bought your subscription through the mobile app, you have to enable extra usage on the web. Claude Design vs Figma vs Canva vs Fello AI These four tools solve overlapping problems from different starting points. Claude Design generates from a prompt. Figma builds on a vector canvas with components. Canva assembles from templates and stock assets. Fello AI sits one level up, giving you Claude, ChatGPT, Gemini, Grok, and DeepSeek in a single app. Here is how they compare on the metrics that matter. The short verdict. Use Claude Design when you need to go from idea to interactive output fast and you already pay for Claude Pro or higher. Pick Figma for production UI work, design systems, and developer handoff at scale. Use Canva for brand-consistent marketing collateral with stock assets. Choose Fello AI at $9.99 a month when you want several frontier models in one app and you do not need a design canvas at all. Fello AI: a multi-model alternative for $9.99 a month If you do not have a paid Claude plan and you mostly need AI-generated slides, documents, and everyday creation work, Fello AI is a cheaper way in. For $9.99 a month it bundles Claude, ChatGPT, Gemini, Grok, and DeepSeek, and its PowerPoint Skill produces real .pptx files straight from a chat conversation. The app runs natively on Mac, iPhone, and iPad with cross-device sync, and it holds a 4.7-star rating across more than 27,000 reviews. The trade-off is the canvas. Fello AI does not give you a side-by-side visual editor, so it is not a replacement for a real design surface. It is the better choice when you want speed and one-app access to several models, and the weaker choice when you specifically need to push pixels. Plenty of people run both, Claude Design for work that needs a canvas and Fello AI for everything else. How Claude Design fits with Claude Cowork and Claude Code Anthropic now ships three Claude products that talk to each other, namely Claude Design, Claude Code, and Claude Cowork. The intended workflow is straightforward. Claude Design produces the visual artifact, Claude Code implements it, and Claude Cowork runs the long-horizon agent tasks on top, like research, document drafts, and analytics. The June update tightened that loop considerably. All three now share one usage pool, one set of credentials, and one billing relationship, and /design-sync plus Handoff to Claude Code are the explicit bridges between visual work and shipped code. Claude Design also sends work out to Adobe, Base44, Canva, Gamma, Lovable, Miro, Replit, Vercel, and Wix, on top of PDF and PowerPoint export. If you want quick presentation generation outside the design canvas, our guide to converting PDF to PowerPoint with AI covers that workflow. Limits and caveats Claude Design is still in beta, and the constraints below matter before you commit a workflow to it. Enterprise organizations have it disabled by default and need an admin to opt in. Anthropic has never corrected its April launch post, which still claims the tool runs on Opus 4.7, so plenty of secondhand write-ups repeat a model claim the live product flatly contradicts. Whichever model you pick, its vision and reasoning limits apply to your designs as well. And because design work now draws from your shared pool, a long prototyping session directly reduces what you have left for chat and Claude Code. On capability, the honest boundaries hold. For brand-heavy marketing collateral with consistent assets across dozens of pieces, Canva still wins. For complex multi-screen design systems with tight pixel precision, Figma still wins. Claude Design is at its best on the first 80% of a design, and most teams will hand the last 20% to a real designer. Anthropic has also shipped Claude Dreaming, its agent memory feature, which is worth watching if you plan to keep design sessions context-aware across weeks. Conclusion Claude Design spent its first two months as an impressive demo with a punishing usage cap. The June 17 update fixed the cap, taught it your design system, and wired it directly into Claude Code, which is what turns it into something you can actually put in a workflow. If you already pay for Claude Pro, Max, Team, or Enterprise, open claude.ai/design and run one of the example prompts above, and run /design-sync first if you have a codebase worth matching. If you do not have a Claude subscription and you want several frontier models in one native Mac app instead, download Fello AI on the App Store. To compare the underlying models powering all of this, see our best AI models guide. If you are weighing the two big AI visual tools against each other, our head-to-head on Claude Design vs ChatGPT Images 2.0 breaks down which one wins for slides and mockups, and our walkthrough on how to use ChatGPT Images 2.0 to create visuals covers the OpenAI side in practice.

Claude Design is Anthropic's prompt-based design workspace, and more than one million people used it in its first week. It turns plain English into editable slides, interactive prototypes, mockups, and one-page assets, then exports them to PDF, PPTX, Canva, standalone HTML, or straight into Claude Code. It launched on April 17, 2026, lives at claude.ai/design, and on launch day Figma's stock fell about 7%, according to Gizmodo. Claude Design got a major overhaul on June 17, 2026 that changed how it works and what it costs you in usage. It now imports your real design system, round-trips with Claude Code through a /design-sync command, lets you drag and resize elements directly on the canvas, and draws from your shared Claude usage pool instead of a small separate allowance. You also now pick which Claude model does the work. This guide covers what Claude Design is, how to access it on Mac, Windows, and Linux, what each plan costs, what you can build with it, and how it stacks up against Figma and Canva. The Key Takeaways * Claude Design is in beta on Pro, Max, Team, and Enterprise plans and included with your subscription. There is no free tier, and Enterprise has it off by default. * The June 17, 2026 update added design system imports, a two-way /design-sync round trip with Claude Code, direct canvas editing, and brand lockdown controls for admins. * Claude Design now shares usage limits with chat, Claude Code, and Claude Cowork. The separate design allowance that users burned through in minutes is gone. * It is browser only on Mac, Windows, and Linux. There is no native Claude Design app, and any third-party ".dmg" or ".exe" download claiming to be one is not from Anthropic. * You now pick the model inside Claude Design, choosing between Fable 5, Opus 4.8, Sonnet 5, and Haiku 4.5, alongside an Effort setting. The "powered by Opus 4.7" line from the April launch post is out of date. What is Claude Design? Claude Design is a prompt-based design surface built by Anthropic Labs, the team inside Anthropic that ships experimental products. You describe what you want in plain English, and Claude generates a working design on a side-by-side canvas. You refine it through chat, inline comments, direct manipulation, and layout controls that adjust spacing, color, typography, and alignment. The product is documented in Anthropic's launch announcement. It launched on April 17, 2026, three days after Anthropic CPO Mike Krieger stepped off Figma's board, a resignation TechCrunch dated to April 14. It arrived as a research preview and moved to beta with the June update. At launch it ran on one fixed model, Claude Opus 4.7, which Anthropic then called its most capable vision model. That is no longer how it works. Claude Design now ships a model picker, and you choose the model yourself. Claude Design accepts a wide range of inputs. You can drop in screenshots, photos, DOCX, PPTX, and XLSX files, or point it at a GitHub repository so Claude reads your real components. There is also a web capture tool that grabs elements directly from your own website, so prototypes look like the real product. Anything you build can be shared inside your organization with view-only, comment, or edit permissions. Who is Claude Design for? The tool serves three core audiences. Founders and product managers who need a clickable prototype before they brief a designer. Sales and marketing teams who need a polished pitch deck today, not next week. Engineers who want to sketch an internal admin UI without leaving Claude. Designers themselves are not the primary target, and Claude Design complements tools like Figma and Canva rather than replacing them. What changed in the June 2026 Claude Design update Exactly two months after launch, Anthropic shipped a major Claude Design update on June 17, 2026. The theme was brand consistency and getting designs into production code, and it also fixed the tool's most complained-about flaw. The full changelog is in Anthropic's June 17 announcement. Here is what actually matters. Design system imports Claude Design can now pull in one or several design systems from a GitHub repo, design files, or raw uploads. Once a system is in, Claude builds with your real components, checks its own output against your system, and corrects itself before you ever see the result. This is the difference between a mockup that looks vaguely like your product and one that uses your actual buttons, cards, and tokens. The /design-sync round trip with Claude Code The headline feature is two-way traffic with Claude Code. Running /design-sync inside Claude Code pulls your local codebase's design system into Claude Design, so every prototype starts from existing components instead of approximations. A /design command in the Claude Code terminal lets developers create, edit, and sync design projects without leaving their workflow. The trip back is just as short. When a design is ready, it hands off to Claude Code, which picks up where you left off with no screenshot and no rebuild. If you are already living in the terminal, our roundup of the best Claude Code skills covers what else you can bolt onto that workflow. Direct canvas editing Claude Design used to route almost every tweak through the chat pane. The update added rich layout controls that let you drag, resize, and align elements directly on the canvas. You still ask Claude for the big structural changes, but nudging a card two pixels left no longer costs you a prompt. Brand controls for Team and Enterprise Larger organizations get a new admin role that can approve a single standard design system and lock down edits. Every asset Claude produces then conforms to company guidelines, which is what turns Claude Design from a prototyping toy into something a brand team will actually sign off on. Shared usage limits, the token-burn fix This is the change that matters most to your wallet. At launch, Claude Design metered usage from its own small allowance, and it drained fast. PCWorld reviewer Ben Patterson burned 80% of his weekly Claude Design allowance in roughly 25 minutes on the Pro plan, producing three variations of a single webpage prototype. His review was headlined "I tried Claude Design for half an hour. I'm already locked out for a week." Anthropic scrapped that model. Claude Design now shares usage limits with chat, Claude Code, and Claude Cowork, so there is no separate design allowance to track and you draw from one larger pool. Anthropic also says it cut average token consumption per turn while holding output quality, and that error rates dropped sharply. Which model powers Claude Design? This is the question almost every other guide still gets wrong. Anthropic's April launch post said Claude Design ran on Claude Opus 4.7, and that page has never been updated, so write-ups keep repeating it. Open the product today and it is plainly false. Claude Design carries the same model picker as the rest of Claude, and Anthropic's support documentation lists Claude Design among the surfaces where organization model-access settings apply, right next to chat, Cowork, and Claude Code. The model picker: Fable 5, Opus 4.8, Sonnet 5, and Haiku 4.5 Open the Model dropdown in the prompt composer and you get four models. Fable 5 is pitched for your toughest challenges, Opus 4.8 for complex tasks, Sonnet 5 as the efficient everyday pick, and Haiku 4.5 for fast answers. A More models row opens the rest of the catalogue. No single model "powers" Claude Design any more, so the honest answer is that you decide, per project. In practice, Sonnet 5 is enough for most slide decks, one-pagers, and simple mockups, and it is the cheapest way to iterate. Step up to Opus 4.8 or Fable 5 when you are building a dense interactive prototype or working against an imported design system, where the model has to hold a lot of structure in its head at once. Drop to Haiku 4.5 for quick throwaway variations. The Effort control Underneath the model list sits Effort, which defaults to High. Effort trades intelligence against speed and usage, and Anthropic documents the full ladder as Low, Medium, High, Extra high, and Max in its guide to model, effort, and thinking settings. Because design work now draws from your shared pool, turning Effort down on rough drafts is the single easiest way to stretch a subscription further. Admins get a say too. Since July 1, 2026, Enterprise administrators can restrict both which models their users can reach and which effort levels they are allowed to set, which is the same rollout that brought the picker into Claude Design in the first place. Fable 5 and the included-usage window Claude Fable 5 launched on June 9, 2026 and sits above Opus 4.8 as Anthropic's most capable widely released model, with a 1 million token context window and API pricing of $10 per million input tokens and $50 per million output tokens. That capability is not free-flowing. Anthropic includes Fable 5 on paid plans for up to 50% of your weekly usage limit, after which you switch models or buy usage credits, as set out in its Fable 5 redeployment note. That inclusion window is promotional and Anthropic keeps extending it, first to July 7, then July 12, then July 19, 2026. The picker prints the current deadline next to Fable 5, so check the label before you commit a long session to it. Free plans never had access, and standard Enterprise seats are excluded. How to access Claude Design Claude Design is a browser-based product at claude.ai/design. It works identically on Mac, Windows, and Linux because all generation happens on Anthropic's cloud. There is no native Claude Design app for any operating system and no separate desktop installer. Here are the four steps to get in. Optionally, run /design-sync in Claude Code first to import your team's design system, so generations stay on-brand from the very first prompt. Once you are in, you write a prompt in the left chat pane, watch the design build on the right canvas, then fine-tune with the layout controls or by dragging elements directly. Using Claude Design on Mac, Windows, and Linux Because the heavy generation runs on Anthropic's cloud, any Apple silicon Mac, from the original M1 right through the current M5, runs Claude Design identically to a Windows laptop or a Linux desktop. You do not need a discrete GPU, and the Mac mini, MacBook Air, and entry-level MacBook Pro all handle the canvas without lag. The same goes for an average Windows ultrabook. If you build dense interactive prototypes, a larger display helps, because the chat pane and canvas sit side by side. Many Mac users prefer to run Claude Design inside the official Claude Desktop app for macOS, which you can download from claude.com/download. It gives Claude a dedicated window away from your browser tabs. The desktop app is not required, but it is the cleanest setup if you work in Claude all day. What you can build with Claude Design Claude Design starts you from five templates, Prototype, Slides, Document, Wireframe, and Animation, or from a blank prompt if you would rather just describe what you want. Each one is refined through conversation afterwards. Below are five concrete use cases with the kind of prompt that gets the best result on the first try. Two of those templates are easy to overlook. Wireframe deliberately strips the output back to low-fidelity structure, which is what you want when the argument is about layout rather than polish. Animation produces motion, and because Claude Design renders slides as HTML rather than PowerPoint, Anthropic's own presentation tutorial notes that it can animate transitions to carry a story across a deck. 1. Pitch decks and quarterly business reviews You describe the deck including target audience, slide count, and key data points, and Claude builds the full deck in PPTX format. Example prompt: "Build a 12-slide Series A pitch deck for a B2B SaaS analytics startup. Include problem, solution, market size, traction, business model, team, and ask. Use a minimal style with our blue and grey brand colors." The output drops straight into Microsoft PowerPoint, Apple Keynote, or Google Slides. For deeper presentation workflows, see our guide on how to use AI in PowerPoint. 2. Interactive prototypes for new features Product teams use Claude Design to make a feature tangible before they brief engineering. Example prompt: "Design a 5-screen onboarding flow for a fitness tracking app. Include a welcome screen, goal selection, profile setup, permission requests, and a celebration screen. Use a light theme with sans-serif type." Because the canvas renders real HTML, CSS, and JavaScript, every prototype is clickable and scrollable in the browser. You share the link with stakeholders, collect comments inline, then iterate without leaving the chat. 3. Landing page mockups and one-pagers Founders without a designer use Claude Design to draft a marketing site or sales one-pager in minutes. Example prompt: "Create a SaaS landing page for an AI invoice tool aimed at freelancers. Include a hero, three feature blocks, a pricing table, FAQ, and a CTA footer. Match the layout conventions of modern fintech landing pages." Uploading screenshots of pages you admire pulls real reference material into the prompt, which keeps the output anchored to actual conventions instead of generic templates. If you already have a site, the web capture tool grabs elements from it so the mockup matches your live product. 4. Mockups built on your real design system This use case got dramatically stronger in June. Import your design system from a GitHub repo, design files, or raw uploads, and a new dashboard mockup will use your actual buttons, cards, modals, and tokens. Claude validates its output against the system and fixes deviations before showing you anything, so designs become drop-in references for the next sprint rather than throwaways. When you are ready to ship, click Handoff to Claude Code and send the design to a local Claude Code agent or to Claude Code on the web. Claude Code picks up the design without starting over, so nothing gets rebuilt from a screenshot. 5. Data dashboards, infographics, and internal tools Claude Design also handles charts, dashboards, and quick internal tools. For text-heavy infographics that demand pixel-perfect typography, ChatGPT Images 2.0 is currently a stronger pick because it specializes in dense text rendering. For interactive dashboards with editable data, Claude Design is the better fit, because the output is real code rather than a flat image. Claude Design pricing and usage limits Claude Design is not free. It is included at no extra cost with Pro, Max, Team, and Enterprise Claude plans. Since June 17, 2026 it draws from the same shared usage pool as chat, Claude Code, and Claude Cowork, so there is no separate design allowance to monitor. Here is what each plan costs, and our full Claude pricing breakdown goes deeper on API and Bedrock rates. Pro: $20 per month Claude Pro is the cheapest way into Claude Design at $20 per month, or $17 per month billed annually. It is the right plan for individual founders, marketers, and engineers who want to try Claude Design without a team contract. Design work now competes with your chat and Claude Code usage for the same pool, so a heavy prototyping session will eat into what you have left for everything else. Max 5x: $100 per month Claude Max 5x costs $100 per month and gives you 5x the Pro usage. This is the sweet spot for power users running daily Claude Design sessions alongside heavy Claude Code or Claude Cowork work, precisely because all three now share one pool. Max 20x: $200 per month Claude Max 20x costs $200 per month for 20x the Pro usage, plus priority access to Anthropic's newest features and models. This is for designers and agencies treating Claude Design as their primary visual workflow. Team and Enterprise Team Standard is $25 per seat per month ($20 annually) and Team Premium is $125 per seat per month ($100 annually). Those Team plans run from 5 to 150 seats. Enterprise is custom-priced through sales and ships with Claude Design turned off by default, so an admin must enable it in Organization settings. Once you exhaust your plan limits, Pro and Max users can switch on extra usage, sometimes called usage credits, and keep working. That overflow is billed at standard API rates rather than being included, so it is a metered top-up, not a bigger bucket. If you bought your subscription through the mobile app, you have to enable extra usage on the web. Claude Design vs Figma vs Canva vs Fello AI These four tools solve overlapping problems from different starting points. Claude Design generates from a prompt. Figma builds on a vector canvas with components. Canva assembles from templates and stock assets. Fello AI sits one level up, giving you Claude, ChatGPT, Gemini, Grok, and DeepSeek in a single app. Here is how they compare on the metrics that matter. The short verdict. Use Claude Design when you need to go from idea to interactive output fast and you already pay for Claude Pro or higher. Pick Figma for production UI work, design systems, and developer handoff at scale. Use Canva for brand-consistent marketing collateral with stock assets. Choose Fello AI at $9.99 a month when you want several frontier models in one app and you do not need a design canvas at all. Fello AI: a multi-model alternative for $9.99 a month If you do not have a paid Claude plan and you mostly need AI-generated slides, documents, and everyday creation work, Fello AI is a cheaper way in. For $9.99 a month it bundles Claude, ChatGPT, Gemini, Grok, and DeepSeek, and its PowerPoint Skill produces real .pptx files straight from a chat conversation. The app runs natively on Mac, iPhone, and iPad with cross-device sync, and it holds a 4.7-star rating across more than 27,000 reviews. The trade-off is the canvas. Fello AI does not give you a side-by-side visual editor, so it is not a replacement for a real design surface. It is the better choice when you want speed and one-app access to several models, and the weaker choice when you specifically need to push pixels. Plenty of people run both, Claude Design for work that needs a canvas and Fello AI for everything else. How Claude Design fits with Claude Cowork and Claude Code Anthropic now ships three Claude products that talk to each other, namely Claude Design, Claude Code, and Claude Cowork. The intended workflow is straightforward. Claude Design produces the visual artifact, Claude Code implements it, and Claude Cowork runs the long-horizon agent tasks on top, like research, document drafts, and analytics. The June update tightened that loop considerably. All three now share one usage pool, one set of credentials, and one billing relationship, and /design-sync plus Handoff to Claude Code are the explicit bridges between visual work and shipped code. Claude Design also sends work out to Adobe, Base44, Canva, Gamma, Lovable, Miro, Replit, Vercel, and Wix, on top of PDF and PowerPoint export. If you want quick presentation generation outside the design canvas, our guide to converting PDF to PowerPoint with AI covers that workflow. Limits and caveats Claude Design is still in beta, and the constraints below matter before you commit a workflow to it. Enterprise organizations have it disabled by default and need an admin to opt in. Anthropic has never corrected its April launch post, which still claims the tool runs on Opus 4.7, so plenty of secondhand write-ups repeat a model claim the live product flatly contradicts. Whichever model you pick, its vision and reasoning limits apply to your designs as well. And because design work now draws from your shared pool, a long prototyping session directly reduces what you have left for chat and Claude Code. On capability, the honest boundaries hold. For brand-heavy marketing collateral with consistent assets across dozens of pieces, Canva still wins. For complex multi-screen design systems with tight pixel precision, Figma still wins. Claude Design is at its best on the first 80% of a design, and most teams will hand the last 20% to a real designer. Anthropic has also shipped Claude Dreaming, its agent memory feature, which is worth watching if you plan to keep design sessions context-aware across weeks. Conclusion Claude Design spent its first two months as an impressive demo with a punishing usage cap. The June 17 update fixed the cap, taught it your design system, and wired it directly into Claude Code, which is what turns it into something you can actually put in a workflow. If you already pay for Claude Pro, Max, Team, or Enterprise, open claude.ai/design and run one of the example prompts above, and run /design-sync first if you have a codebase worth matching. If you do not have a Claude subscription and you want several frontier models in one native Mac app instead, download Fello AI on the App Store. To compare the underlying models powering all of this, see our best AI models guide. If you are weighing the two big AI visual tools against each other, our head-to-head on Claude Design vs ChatGPT Images 2.0 breaks down which one wins for slides and mockups, and our walkthrough on how to use ChatGPT Images 2.0 to create visuals covers the OpenAI side in practice.

When a company's valuation is high and wildly above what its fundamentals justify, that's a clear sign that expectations are high. While that can be an encouraging sign that there is a ton of growth likely ahead for the business, it also signifies risk, because if it falls short and the growth story unravels, the stock could be poised for a significant sell-off. One company whose valuation hinges on its growth story is Space Exploration Technologies (SPCX 4.75%), which is often referred to as just SpaceX. Its market cap has been hovering around $2 trillion since its shares went public about a month ago. It has some tremendous growth opportunities, and here's just how big analysts believe the business will get in five years. SpaceX's revenue could top $565 billion by 2031 In recent years, there has been some solid growth, but nothing like what analysts expect from the company in the future. From $10.4 billion in revenue in 2023, the company's top line would rise by 35% to just over $14 billion in 2024, and then by another 33% in 2025, totaling $18.7 billion last year. That's a strong growth rate, but if analysts are right, then the company's top line could be about to take off, significantly. The bull case around SpaceX centers around its growth potential. Today, it trades at around 100 times its trailing revenue, but if the business gets much larger in the future, then its high valuation may be much more tenable. By 2031, Wall Street analysts project that its revenue will soar to $565 billion -- that's more than 30 times what it achieved this past year. Those kinds of numbers would make it among the largest companies in terms of revenue. E-commerce giant Amazon is the leader today, with its revenue totaling $743 billion over its past four quarters. Expectations are high, but so too is the risk SpaceX has some mammoth opportunities in artificial intelligence, space, and telecom. The problem, however, is that kind of significant growth means expectations are going to be through the roof for SpaceX. Not only will the company likely need to ramp up spending at a time when investors are growing more concerned about high capital expenditures, but it will also need to execute and prove that it's making the most of those investments. It's a tall task, to say the least. Given that the stock isn't cheap, investors who buy it at its current levels aren't leaving themselves with any margin for error. While SpaceX's business may do well and achieve its lofty expectations, there's also a strong chance it falls well short of them, which is why taking a wait-and-see approach with the space stock may be the safest option right now.

Claude Values: Anthropic, founded in 2021 by former OpenAI researchers, has made quite an impact with its assistant, Claude. It first launched in March 2023 and has since gone through several updates, including Claude 3 and Claude 3.5 Sonnet. A recent discovery shows that Claude's values and behaviors change depending on the language used. This inconsistency raises important questions about how we ethically use and function with AI models in multilingual contexts. In March 2024, Anthropic introduced Claude 3 Opus, featuring this extensive context window. This allows the AI to process a far greater amount of information than many rivals. Not only does this enhance Claude's performance, but it also magnifies the implications of its language-dependent values. Claude: Key Details Anthropic's findings about Claude's values being influenced by language come from its internal research. While we don't have all the specifics about the study, the implications are significant. The notion that a language model's ethical framework can change based on the language it uses presents a challenge for both developers and users. For more detail, see OpenAI Blog. Research from places like Stanford University and MIT backs this up, highlighting cross-lingual value inconsistencies as a major hurdle in AI alignment. This suggests that AI models can reflect different ethical perspectives depending on the language they process, making deployment in diverse linguistic settings more complicated. As part of a significant funding partnership, Anthropic secured an incredible $4 billion from Google in 2023. This investment shows the tech giant's commitment to advancing AI technologies, particularly in refining the ethical aspects of models like Claude. The funding aims to boost the research needed to tackle these complex issues effectively. Context The foundation of Anthropic is built on the experiences and insights of its founders, especially Dario and Daniela Amodei, who aimed to create AI systems that focus on safety and alignment with human values. The challenge of multilingual alignment highlights the complexities of machine learning, where the same model can yield vastly different outputs based on the language context. For more detail, see VentureBeat AI. The implications of this research go beyond technical aspects; they influence how businesses and governments might implement AI technologies. If a model like Claude can provide different ethical guidelines depending on the language, organizations need to take these variations into account when integrating AI. Anthropic's ongoing efforts to improve Claude's multilingual abilities reflect a broader trend in the industry. The goal is to develop AI that not only performs well but is also ethically sound. As AI becomes a part of everyday life, it's crucial to ensure these systems operate fairly across different languages to build trust and acceptance among diverse users. What's Next Looking forward, the AI community faces the challenge of addressing these findings. As Claude continues to evolve, future updates may include features aimed at better aligning its values across languages, possibly resolving the inconsistencies we've seen. This could involve training the model on diverse datasets that capture a wide array of cultural values and ethical frameworks. Plus, as Anthropic refines Claude's capabilities, the company may pursue partnerships with academic institutions for further research into multilingual alignment. Such collaborations could be key in developing systematic approaches to tackle the risks associated with language-dependent ethical variations. As the tech landscape evolves, organizations using AI must stay aware of the ethical aspects of their tools. This means actively engaging with findings from Anthropic to ensure they're using AI responsibly in multilingual contexts. FAQs Why does Claude exhibit different values in different languages? Claude's values can shift based on the language because of the model's training data and the cultural nuances tied to each language. How does this affect the deployment of AI across different regions? Organizations need to be mindful of these value differences when deploying AI since the ethical implications can lead to misunderstandings or misapplications in various cultural contexts. What steps can developers take to mitigate these inconsistencies? Developers should focus on training AI models with diverse datasets that showcase a range of cultural values, helping create a more balanced ethical framework. Is this issue unique to Claude? While Claude's situation highlights the challenge, similar issues have been observed in other AI models, pointing to a wider need for better multilingual alignment across the industry. How significant is the context window of Claude 3 Opus? The 200,000 token context window enables Claude 3 Opus to manage complex queries and retain information over lengthy interactions, improving its overall usability. Stay tuned for more updates from Anthropic.

Sponsored This page may contain affiliate links. If you sign up through these links, we may earn a commission at no additional cost to you. This does not influence our editorial reviews or rankings. Even as investor sentiment was dampened by concerns about an AI bubble, Cathie Wood's ARK Invest kept accumulating a pile of Elon Musk's SpaceX stock. The latest acquisition came as the SPCX share price continued dropping, nearing the IPO price of $135. Cathie Wood Continues Buying SpaceX Stock On Monday, July 13, the SpaceX stock closed at $139.14, 4.24% lower in the intraday session. During the day, ARK Invest purchased 130,241 shares of SPCX into three exchange-traded funds, according to its daily trading disclosures. Despite the recent weakness, this purchase represents Cathie Wood's bullish take on the SpaceX stock. ARK Invest raked in SPCX shares via its ARK Innovation ETF (ARKK), the ARK Autonomous Technology & Robotics ETF (ARKQ) and the ARK Next Generation Internet ETF (ARKW). The total investment came around $21.3 million. The latest drop has brought the stock price back down below the reported crucial level of $150. Now, $145 serves as a major resistance level that earlier acted as a crucial support level, per CoinGape analysis. If the share price continues to decline, it risks falling below the IPO price of $135. However, the analysis went on to highlight that the shares had rallied after ARK Invest's buying spree last week. At the time, Cathie Wood's ARK bought $52 million in SpaceX stock. Still, the MACD indicator had taken a negative turn, indicating bearish momentum was still in place. This could keep the stock price from getting back to $150, the analysis added. The AI Bubble Warning In Focus The surge in Cathie Wood's purchasing activity for SpaceX coincides with a draft report from the U.S. Department of the Treasury. That report has raised concerns that the rapid development of AI could be a threat to the economy comparable to that of the dot-com bubble. Researchers in the field of careers at the University of Texas, Austin (NOTUS) have determined that the companies providing artificial intelligence are much more interwoven with the U.S. economy as compared to internet companies 25 years ago. The report states that the impact could radiate beyond tech stocks. They warned that it could spread to private credit markets, cloud service providers and semiconductors as well as utilities and firms financing large-scale data center projects if the AI sector goes into a major downturn. The analysts stopped short of forecasting an imminent crash. Rather, they laid out a bearish scenario in case AI companies do not achieve the level of productivity and profitability that is expected. Here, they warned investment growth could slow, investor confidence could be dampened, and economic growth could be reduced. Supply chain disruptions, geopolitical tensions, electricity shortages and funding limitations for data centre infrastructure were also identified as risks, the report noted. What Do Experts Say? Meanwhile, market watchers are speculating on whether the AI craze has gone too far. In a recent Substack post, Bernstein and Cummings say that the gains of the leading AI stocks suggests a bubble that is "still inflating." The analysts also said, "The aggressive push into AI is leaving these tech giants with significantly less cash." Moreover, they added that technology-based investments have reached nearly 5% of the U.S. GDP, surpassing the dot-com era. On the other hand, BlackRock analyst Rick Rieder stated that the asset management firm would be cutting its stake in companies focused on artificial intelligence. Instead, they are looking to move towards those that will benefit indirectly from the AI boom. One of those beneficiaries is Bitcoin miner TeraWulf that has signed a 20-year contract with Anthropic to host one of its data centers.

Victoria, Seychelles, July 14, 2026 - MEXC, a pioneer in 0-fee digital asset trading, today released its Ecosystem & Growth Report for the second quarter of 2026. In Q1, users mostly bought gold and other hedges against macro risk. In Q2, their attention turned to AI projects and US stocks, and MEXC spent the quarter building products for exactly that demand. Users can now back a company before its IPO, trade stock futures on it, hold tokenized shares, and buy real US stocks and ETFs, all inside one MEXC account. Every piece of that path launched or grew during the quarter. SpaceX was still a private company when MEXC ran two SPACEX(PRE) subscription rounds. More than 74,000 entries put over 173 million USDT into them, and demand for the second round reached more than 30 times the amount on offer. That demand mirrors a wider market trend: CoinGecko reports that tokenized pre-IPO trading volume surged 1,060%, with SpaceX accounting for the largest share of activity. The company then completed the largest IPO on record on June 12. Users kept trading it on MEXC after the listing, and SpaceX perpetual futures collected more than 7.1 billion USDT in volume in the weeks that followed. One name went from private to public within a quarter, and users traded at every stage. RealStocks launched on June 1 and added the last piece, real shares. Eligible users buy actual US stocks and ETFs through a licensed securities broker partner, and the shelf covers more than 7,000 names. More than 120,000 users signed up in the first month, and over half of the new accounts moved on to a first deposit. By June 18, the product had settled dividends on 34 stocks and ETFs, the kind of payout only real share ownership carries. Micron's June earnings lifted trading volume in its MEXC futures by approximately 142% in a single day. The activity spilled into related AI memory names, SanDisk, SK hynix, and a DRAM ETF. One earnings report moved a whole supply chain on the platform, because users now trade US market news the moment it breaks. "My first quarter as CEO had one goal, and that was to move MEXC from a crypto exchange toward a gateway for every market users care about," said Vugar Usi, CEO of MEXC. "Q2 put real numbers behind the word gateway, from Pre-IPO demand to actual dividend payouts." The quarter's ten biggest new-token gainers averaged +4,956%, and six of the ten were AI agent projects. Only one meme coin made the list, a clear reversal of the first quarter, when memes ran the gain rankings. The AI winners build practical systems. They settle transactions between agents, place trades for retail users, and verify identities, so the money went to projects that already do that work. The most-traded list leaned the same way, with four AI and infrastructure names to three meme names. During the quarter, MEXC appointed Vugar Usi as Chief Executive Officer and marked its 8th anniversary with a brand upgrade built on two promises: 0 Fees and Infinite Opportunities. The upgrade marks the company's move from a traditional exchange toward a universal gateway for global markets. A partnership brought the USD1 stablecoin into MEXC's trading and product suite, and the first USD1 event drew more than 161,000 participants, with new users alone pushing $2.4 billion through futures. A TradingView integration now sends perpetual futures orders straight from the chart, so users move from analysis to execution without a tab change. The Prediction Market added a Combo feature on June 9, which folds several event predictions into a single position. Average daily volume in the Prediction Market grew more than 6,700% from early to late June, and daily users rose more than 3,200%. The June Proof of Reserves put the average reserve ratio at 156.5%, which means the platform holds more assets than users have deposited, with Bitcoin backed at 269%. Between May and June, the risk team identified 4,394 illicit networks; a separate intervention effort blocked roughly 303,000 USDT in suspected fraudulent transfers. The full Q2 report, with the complete token tables, product data, and community programs, is available here. About MEXC MEXC is the world's fastest-growing cryptocurrency exchange, trusted by more than 40 million users across 170+ markets. Built on a user-first philosophy, MEXC offers industry-leading 0-fee trading and access to over 3,000 digital assets. As the Gateway to Infinite Opportunities, MEXC provides a single platform where users can easily trade cryptocurrencies alongside tokenized assets, including stocks, ETFs, commodities, and precious metals. MEXC Official Website| X | Telegram |How to Sign Up on MEXC For media inquiries, please contact MEXC PR team: [email protected]

Investing.com - Evercore ISI initiated coverage on SpaceX (NASDAQ:SPCX) with an outperform rating and a price target of $230.00. The stock currently trades at $139.14, representing a potential upside of 65% to the analyst's target and trading just 2% above its 52-week low of $136.78. Evercore ISI analyst Kutgun Maral described SpaceX as "an extraordinary company on a real path to reshaping the future of humanity." The firm characterized the company as a vertically integrated operation that established a near-monopoly on orbital access through reusable, low-cost launch technology. The firm's model projects revenue and EBITDA compounding at 106% and 157% respectively through 2028, with margins expanding from 35% to 69%. The company reported revenue of $19.3 billion and EBITDA of $3.95 billion over the last twelve months, with analysts forecasting 95% revenue growth in the current year. According to InvestingPro Tips, analysts anticipate continued sales growth, though the stock appears overvalued based on InvestingPro's Fair Value assessment. Investors can access 11 additional ProTips and comprehensive financial metrics on the platform. The analysis spans five connected businesses including launch services, Starlink connectivity, and AI infrastructure. Evercore ISI identified several milestones requiring validation, including Starship payload delivery in the second half of 2026, Starlink broadband growth in 2026-2027, mobile strategy feasibility from 2027-2029, and terrestrial compute growth through 2028. The firm also cited orbital compute viability beyond 2029 and Grok/Cursor enterprise adoption from 2026-2028. The coverage report spans 150 pages with over 130 exhibits, produced by analysts across cable and telecom, communications infrastructure, hardware and networking, internet, and semiconductor sectors. The firm's valuation excludes potential ventures including Mars operations and the Terafab chip project. In other recent news, SpaceX has been cleared by the U.S. Federal Aviation Administration to proceed with its next Starship test flight following the completion of an investigation into a previous booster return failure. This development allows SpaceX to launch the Starship's upcoming test flight from Texas as early as this week. Additionally, Stifel has reiterated a Buy rating on SpaceX stock with a price target of $190, emphasizing the significance of the upcoming Starship Flight 13 launch. Similarly, Raymond James has maintained a Strong Buy rating, setting a higher price target of $800, and highlighted the reduced time between recent flight cycles as a positive indicator. Meanwhile, Bernstein SocGen Group has reaffirmed an Outperform rating with a $239 price target after China's successful landing of a Long March 10B rocket booster, noting the implications for SpaceX's technological advancements. These recent developments reflect ongoing interest and confidence from analysts in SpaceX's future prospects. This article was generated with the support of AI and reviewed by an editor. For more information see our T&C.

The number he's chasing is Earth's entire GDP, roughly $100 trillion. His pitch to investors: capture a sliver of the Sun's energy from space, and one company clears the whole planet's economy. Musk floated the claim in a tweet defending SpaceX's recent AI compute deal with Anthropic, after a supporter argued the deal handed too much money to a rival. His reply: "SpaceX will be worth more than the rest of Earth if we accomplish our goals." The defense has teeth. Anthropic is paying SpaceX $1.25 billion a month through 2029 for full access to the Colossus 1 data center in Memphis (300-plus megawatts, hundreds of thousands of NVIDIA GPUs), and Google signed a similar deal at $920 million a month. Combined, SpaceX's AI compute contracts are reportedly running at a $26 billion-plus annual rate, and Anthropic has already expressed interest in SpaceX building multiple gigawatts of compute capacity in space. The logic runs through the Kardashev scale, a measure of how much energy a civilization can channel. Musk figures space-based solar power could tap roughly 100,000 times more energy than Earth while using less than a millionth of what the Sun puts out, enough, he says, to eclipse global GDP. The energy math isn't crazy on its face. Earth currently runs on about 2 x 10¹³ watts of average power. Multiply that by 100,000 and you're at 2 x 10¹⁸ watts, which is roughly one two-hundred-millionth of the Sun's total output of 3.8 x 10²⁶ watts. No Dyson sphere required, just a swarm of orbital solar satellites beaming power down, assuming launch costs keep collapsing. Concepts already on the drawing board target single installations delivering 2 gigawatts continuously to Earth, one array doing the work of several ground plants with almost no weather or night losses. The economic leap follows the same logic. Every previous jump in cheap energy (coal, then oil and electricity) produced a non-linear jump in GDP per person, because new energy regimes don't just scale existing activity, they unlock industries that were previously uneconomic (synthetic fuels, desalination at scale, orbital manufacturing, AI clusters that couldn't be powered before). Stack a 100,000x energy unlock on top of AI removing cognitive bottlenecks and robots like Optimus removing labor bottlenecks, and the ceiling on annual output stops being set by physics. That's why the orbital compute angle matters: AI training is already slamming into terrestrial power and cooling walls, and space offers near-constant sunlight and passive vacuum cooling. The bet is that SpaceX owns the infrastructure layer (Starship for cost-to-orbit, Starlink for comms, orbital compute deals like the Anthropic one) that any of that gets built on. He's made versions of this pitch before. In January he said "space-based industries will vastly exceed the value of all of Earth," and he's claimed Tesla's Optimus robot will raise "Earth GDP by an order of magnitude." The company those promises are attached to lost $5 billion last year. SpaceX shares rallied after a blockbuster IPO last month, then slid, with investors still wary of a multitrillion-dollar valuation. And on July 10, China recovered the first stage of a Long March 10B rocket via net capture on a ship, its first orbital-class reusable booster landing, closing the reusability gap that made SpaceX's economics work in the first place. Thanks for spending time with Thought Catalog. Connect with us on Facebook and browse the rest of our website.

Add Yahoo as a preferred source to see more of our stories on Google. As thunderstorms and heavy rain rattled Florida's Space Coast the night before, the weather cleared for a beautiful morning rocket launch. The early morning liftoff occurred 5:10 a.m. Tuesday, July 14 from Launch Complex 40 in Cape Canaveral Space Force Station. The mission, known as Starlink 10-45, saw a SpaceX Falcon 9 rocket deliver 29 of the company's Starlink internet satellites to orbit. It marked the 47th rocket of the year from Florida. No Brevard County sonic booms were heard. The first-stage booster landed on the A Shortfall of Gravitas drone ship in the Atlantic Ocean. When is the next Florida launch? Is there a launch today? SpaceX, ULA rocket launch schedule in Florida Next SpaceX rocket launch from Cape Canaveral The next Falcon 9 rocket launch from Florida is scheduled for no earlier than 5:15 p.m. Tuesday, July 21 from Launch Complex 40 in Cape Canaveral Space Force Station. The mission is the launch of Northrup Grumman's Mission Robotic Vehicle (MRV) and Mission Extension Pods. The spacecraft is referred to as a "next-generation on-orbit servicing vehicle". Brooke Edwards is a Space Reporter for Florida Today. Contact her at [email protected] or on X: @brookeofstars This article originally appeared on Florida Today: SpaceX rocket launch from Florida starts off Tuesday morning